Handheld electronic device for entering activity of sporting event by multiple parties having party scores
First Claim
1. An electronic sporting device that is passed between participating players while watching a sporting event, the device comprising:
- a controller including at least a first circuit board and a first microprocessor;
a plurality of touch sensitive controls of the first circuit board operable by the players to transmit a command related to the sporting event;
a first microprocessor of said controller in communication with said first circuit board and operatively connected to said plurality of touch sensitive controls;
a memory of said controller for receiving and processing said command, wherein said microprocessor is configured to transmit a dataset from said memory representative of said command;
at least one control measure that resists accidental actuation of said plurality of touch sensitive controls;
a display operatively connected to said first circuit board for displaying said transmitted dataset;
a power source operatively connected to said microprocessor and said first circuit board;
a timer that tracks one or more predetermined times associated with possession of the electronic sporting device by one or more of the players; and
a motion detection sensor that detects motion of the electronic sporting device, the electronic sporting device is at least one of energized and sets at least one of the one or more predetermined times based at least in part on the motion; and
a cushioned device housing having an outer surface that defines a shape that facilitates passing of the device between the players,wherein said controller, display, and power source are mounted within said device housing, andwherein the display is located near an outer surface of said device housing and an opening is formed within the device housing to permit viewing of said display.
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Accused Products
Abstract
According to the present invention, an electronic handheld device is provided for receiving information related to a broadcasted sporting contest, and calculating a score based upon the received information. The information is entered into the electronic handheld device via a controller having plurality of buttons, each button having an associated score. The controller includes a display for displaying team information, which may include the team name and the score for each team. The controller further includes circuit board having circuitry operatively connected to the controller for processing the entered information and outputting the processed information to the controller display.
26 Citations
17 Claims
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1. An electronic sporting device that is passed between participating players while watching a sporting event, the device comprising:
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a controller including at least a first circuit board and a first microprocessor; a plurality of touch sensitive controls of the first circuit board operable by the players to transmit a command related to the sporting event; a first microprocessor of said controller in communication with said first circuit board and operatively connected to said plurality of touch sensitive controls; a memory of said controller for receiving and processing said command, wherein said microprocessor is configured to transmit a dataset from said memory representative of said command; at least one control measure that resists accidental actuation of said plurality of touch sensitive controls; a display operatively connected to said first circuit board for displaying said transmitted dataset; a power source operatively connected to said microprocessor and said first circuit board; a timer that tracks one or more predetermined times associated with possession of the electronic sporting device by one or more of the players; and a motion detection sensor that detects motion of the electronic sporting device, the electronic sporting device is at least one of energized and sets at least one of the one or more predetermined times based at least in part on the motion; and a cushioned device housing having an outer surface that defines a shape that facilitates passing of the device between the players, wherein said controller, display, and power source are mounted within said device housing, and wherein the display is located near an outer surface of said device housing and an opening is formed within the device housing to permit viewing of said display. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. An electronic sporting device for passing between participating players while watching a sporting event comprising:
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a device housing having an outer surface made from a material selected from the group consisting of a foam, rubber, polymer, fabric, leather and synthetic material, and having a void configured to frictionally receive a frame therein; a frame selectively secured within said void of said device housing;
said frame having an upper and lower portion, and a first opening for receiving a controller therein;a controller secured to said upper portion of said frame;
said controller having a control panel with a plurality of apertures adapted to receive at least one control therebetween, a first circuit board having the at least one control selectively secured thereon, a first microprocessor selectively secured to said first circuit board and operatively connected to a plurality of controls and a memory for receiving and processing a command, and transmitting a dataset from said memory representative of said command;a display selectively secured to said first circuit board and adapted to display a calculated score based upon said transmitted dataset; a power source selectively secured within said lower portion of said frame, said power source operatively connected to said microprocessor and said first circuit board for providing power to the electronic sporting device; a timer that tracks one or more predetermined times associated with possession of the electronic sporting device by one or more of the players; and a motion detection sensor that detects motion of the electronic sporting device, the electronic sporting device is at least one of energized and sets at least one of the one or more predetermined times based at least in part on the motion; wherein a first actuation of the at least one control transmits a first command related to a sporting contest, and a subsequent actuation of the at least one control transmits a second command related to the sporting contest based at least in part on the earlier first actuation.
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14. A method for playing a game between a plurality of players using an electronic sporting device in conjunction with a sporting event viewed by the players, the method comprising the steps of:
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(a) providing an electronic sporting device having a controller having at least one control operable by the players during the sporting event; (b) detecting a first motion of the electronic sporting device to energize the electronic sporting device; (c) each player holding the sporting device for a predetermined time and selecting at least one control if a scoring event occurs in the sporting event during said predetermined time; (d) said controller recording a point value associated with operation of said at least one control in a memory within the sporting device and calculating a score for each player; (e) storing said score for each player in said memory and displaying said score on a display within said sporting device; (f) tossing said electronic sporting device to another participant after said predetermined time; (g) detecting a tossing motion to identify the other participant; and (h) repeating steps (c) through (g) until said game is concluded. - View Dependent Claims (15, 16, 17)
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Specification