Screen capture to a mobile device
First Claim
Patent Images
1. An electronic gaming machine (EGM) comprising:
- a secure cabinet;
a display mechanism, coupled to the secure cabinet, for displaying an outcome to a wager-based game played by a player of the EGM;
a value input mechanism for receiving wagering cash or an indicia of wagering credit used wherein the received cash or the indicia of credit are stored within the secure cabinet and used for making wagers on the outcome to the wager-based game;
a value output mechanism for dispensing payout cash or indicia of payout credit from the EGM;
a wireless interface configured for communications with a user-controlled mobile device controlled by the player;
a network interface for communicating with a remote server; and
a game controller, including a processor and memory, disposed within the secure cabinet and communicatively coupled to the display mechanism, the value input mechanism, the value output mechanism, the wireless interface and the network interface, the game controller configured to;
determine the outcome to the wager-based game,determine an award associated with the outcome to the wager-based game,generate a presentation that reveals the outcome to the wager-based game including the award,control a plurality of mechanisms including the display mechanism to output the presentation,receive a request for a social media presentation that includes a visual representation of the outcome to the wager-based game including the award, the visual representation similar to the presentation output on the EGM,generate the social media presentation,after generating the social media presentation, determine whether the user-controlled mobile device is already connected to the wireless interface;
when it is determined that the user-controlled mobile device is not connected to the wireless interface, attempt to establish secure communications between the wireless interface and the user-controlled mobile device, andwhen the attempt to establish the secure communications is unsuccessful, transmit the generated social media presentation to the remote server and provide a record locator to the player, wherein the record locator allows later retrieval of the social media presentation at the EGM or at another EGM in communication with the remote server, wherein the EGM, the another EGM, and the remote server are connected via an internal network.
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Abstract
A gaming system compatible with patron-controlled mobile devices, such as smart phones or tablet computers, is described. The gaming system can be configured to convert a presentation of an outcome of a wager-based game played on an electronic gaming machine (EGM) into a social media presentation that can be uploaded to a social media site. In one embodiment, a copy of an image showing the outcome of the wager-based that is output on an EGM can be incorporated into the social media presentation. Then, the social media presentation can be uploaded from the EGM to a player'"'"'s mobile device or directly to a social media site.
94 Citations
32 Claims
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1. An electronic gaming machine (EGM) comprising:
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a secure cabinet; a display mechanism, coupled to the secure cabinet, for displaying an outcome to a wager-based game played by a player of the EGM; a value input mechanism for receiving wagering cash or an indicia of wagering credit used wherein the received cash or the indicia of credit are stored within the secure cabinet and used for making wagers on the outcome to the wager-based game; a value output mechanism for dispensing payout cash or indicia of payout credit from the EGM; a wireless interface configured for communications with a user-controlled mobile device controlled by the player; a network interface for communicating with a remote server; and a game controller, including a processor and memory, disposed within the secure cabinet and communicatively coupled to the display mechanism, the value input mechanism, the value output mechanism, the wireless interface and the network interface, the game controller configured to; determine the outcome to the wager-based game, determine an award associated with the outcome to the wager-based game, generate a presentation that reveals the outcome to the wager-based game including the award, control a plurality of mechanisms including the display mechanism to output the presentation, receive a request for a social media presentation that includes a visual representation of the outcome to the wager-based game including the award, the visual representation similar to the presentation output on the EGM, generate the social media presentation, after generating the social media presentation, determine whether the user-controlled mobile device is already connected to the wireless interface; when it is determined that the user-controlled mobile device is not connected to the wireless interface, attempt to establish secure communications between the wireless interface and the user-controlled mobile device, and when the attempt to establish the secure communications is unsuccessful, transmit the generated social media presentation to the remote server and provide a record locator to the player, wherein the record locator allows later retrieval of the social media presentation at the EGM or at another EGM in communication with the remote server, wherein the EGM, the another EGM, and the remote server are connected via an internal network. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30)
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31. A method in an EGM including a game controller, the method comprising:
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determining in the game controller an outcome to a wager-based game played by a player of the EGM, determining in the game controller an award associated with the outcome to the wager-based game; generating in the game controller a presentation that reveals the outcome to the wager-based game including the award; generating in the game controller a plurality of instructions for controlling a plurality of mechanisms including a display mechanism to output the presentation; receiving in the game controller a request for a social media presentation that includes a visual representation of the outcome to the wager-based game including the award, the visual representation similar to the presentation output on the EGM; generating in the game controller the social media presentation; in response to generating the social media presentation, determining whether a user-controlled mobile device is already connected to the game controller of the EGM; when it is determined that the user-controlled mobile device is not connected to the game controller, attempting to establish secure electronic communications between the game controller and the user-controlled mobile device controlled by the player; and when the attempt to establish the secure communications is unsuccessful, transmitting the generated social media presentation to a remote server and providing a record locator to the player, wherein the record locator allows later retrieval of the social media presentation at the EGM or at another EGM in communication with the remote server, wherein the EGM, the another EGM, and the remote server are connected via an internal network.
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32. A non-transitory computer readable medium for tangibly storing a computer program used by a processor on an EGM, the computer readable medium comprising:
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computer code for determining an outcome to a wager-based game played by a player of the EGM; computer code for determining an award associated with the outcome to the wager-based game; computer code for generating a presentation that reveals the outcome to the wager-based game including the award; computer code for generating a plurality of instructions for controlling a plurality of mechanisms including a display mechanism to output the presentation; computer code for receiving a request for a social media presentation that includes a visual representation of the outcome to the wager-based game including the award, the visual representation similar to the presentation output on the EGM; computer code for generating the social media presentation; computer code for determining whether a user-controlled mobile device is connected to the processor in response to generating the social media presentation; computer code for attempting to establish secure electronic communications between the processor and the user-controlled mobile device controlled by the player when it is determined that the user-controlled mobile device is not connected to the processor; and computer code for transmitting the generated social media presentation to a remote sever and providing a record locator to the player if the attempt to establish the secure communications is unsuccessful, wherein the record locator allows later retrieval of the social media presentation at the EGM or at another EGM in communication with the remote server, wherein the EGM, the another EGM, and the remote server are connected via an internal network.
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Specification