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System and method for transitioning between interface modes in virtual and augmented reality applications

  • US 8,907,983 B2
  • Filed: 10/07/2011
  • Issued: 12/09/2014
  • Est. Priority Date: 10/07/2010
  • Status: Active Grant
First Claim
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1. A method comprising:

  • detecting, by a processor, an orientation of a user interface, wherein the orientation of the user interface is determined based on a direction of a vector projected from the user interface;

    rendering a first view in the user interface in a first viewing mode in response to the direction of the vector being directed less than a predetermined critical angle rotated from a reference vector projected from the user interface, wherein the first view is a full-screen view of an augmented or virtual reality, and wherein the reference vector is substantially aligned with a center axis of a view frustum of the augmented or virtual reality; and

    switching to render a second view in the user interface in a second viewing mode in response to the direction of the vector being directed greater than the predetermined critical angle rotated from the reference vector, wherein the second view is a full-screen view of an interactive control interface, and there is no overlapping between the first and the second views.

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