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Dual-mode program execution

  • US 8,926,435 B2
  • Filed: 09/13/2011
  • Issued: 01/06/2015
  • Est. Priority Date: 12/15/2008
  • Status: Active Grant
First Claim
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1. A method of providing a computer game, the method comprising:

  • executing game logic on a video server, to generate a server-generated video stream based on a game state of a game session defined between a game server and the video server;

    providing the server-generated video stream from the video server to a client over a communication network;

    presenting the server-generated video stream on the client;

    providing executable game code to the client in parallel with the providing of the server-generated video stream;

    in response to determining that a sufficient portion of the executable game code has been provided to the client,transferring the game session from being defined between the game server and the video server to being defined between the game server and the client,terminating the presentation of the server-generated video stream on the client,executing the executable game code on the client to generate client-generated video on the client based on the game state, andpresenting the client-generated video on the client.

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