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Content scheduling for fantasy gaming

  • US 8,930,405 B2
  • Filed: 10/13/2010
  • Issued: 01/06/2015
  • Est. Priority Date: 09/21/2007
  • Status: Active Grant
First Claim
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1. A method comprising:

  • retrieving, by a media program scheduling facility, data associated with a fantasy game, the data representing players of interest engaged in a real-life competitive activity that forms a basis for the fantasy game;

    determining, by the media program scheduling facility based on the data representing the players of interest and on media program listing data associated with a plurality of video based media programs, one or more of the video based media programs in which the players of interest will be shown competing in the real-life competitive activity in real-time;

    generating, by the media program scheduling facility, an optimal viewing lineup for the one or more of the video based media programs based on criteria that include at least one of player rankings and achieving a viewing of the most number of players of interest; and

    providing, by the media program scheduling facility, a scheduling screen for display, the scheduling screen containing media program listing information for each of the one or more video based media programs included in the optimal viewing lineup.

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