Techniques for programmable button on bezel of mobile terminal
First Claim
1. A method for a programmable button on a bezel of a mobile terminal, the mobile terminal comprising a touch sensor, a first display and at least one second display disposed at the bezel, the bezel at least partially surrounding the first display, the method comprising:
- mapping an object displayed on the first display to a display portion of the at least one second display, which is represented as a button on the at least one second display;
storing the mapping of the object to the display portion of the at least one second display;
displaying a second object as the button on the display portion of the at least one second display, the displayed second object corresponding to the object displayed on the first display; and
when the displayed button is actuated, performing an action corresponding to the object.
1 Assignment
0 Petitions
Accused Products
Abstract
A terminal and a method for a programmable button on a bezel of the terminal are provided. For a mobile terminal comprising a touch sensor, a first display and at least one second display disposed at the bezel, the bezel at least partially surrounding the first display, the method includes mapping an object displayed on the first display to a button on the at least one second display, displaying the button on the at least one second display, and when the displayed button is actuated, performing an action corresponding to the object.
10 Citations
23 Claims
-
1. A method for a programmable button on a bezel of a mobile terminal, the mobile terminal comprising a touch sensor, a first display and at least one second display disposed at the bezel, the bezel at least partially surrounding the first display, the method comprising:
-
mapping an object displayed on the first display to a display portion of the at least one second display, which is represented as a button on the at least one second display; storing the mapping of the object to the display portion of the at least one second display; displaying a second object as the button on the display portion of the at least one second display, the displayed second object corresponding to the object displayed on the first display; and when the displayed button is actuated, performing an action corresponding to the object. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
-
12. A mobile terminal, the terminal comprising:
-
a touch sensor configured to detect a touch; a first display configured to display an object; at least one second display disposed at a bezel, the bezel at least partially surrounding the first display; at least one controller configured to control the touch sensor, the first display and the at least one second display, to map the object displayed on the first display to a display portion of the at least one second display, which is represented as a button on the at least one second display, to control to display a second object as the button on the display portion of the at least one second display, the displayed second object corresponding to the object displayed on the first display, and to, when the displayed button is actuated, perform an action corresponding to the object; and a memory configured to store the mapping of the object displayed on the first display to the display portion of the at least one second display. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23)
-
Specification