Method for providing user interface for controlling game
First Claim
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1. A method of providing a user interface to control a game play in a portable device including a touch screen display, the method comprising:
- receiving a first touch input on the touch screen display, the touch screen display displaying a game graphic image of the game play and a graphical user interface (GUI) overlaid on the image of the game play for controlling the game play;
determining whether the received first touch input is a touch input for activating a GUI configuration mode for changing a setting of at least one GUI element displayed on the touch screen display or for controlling the game play, the at least one GUI element being selected by a touch on the at least one GUI element;
determining the GUI configuration mode to activate based at least in part on a GUI setting of the at least one GUI element to be modified;
receiving a second touch input on the touch screen display while the GUI configuration mode is activated; and
updating the GUI setting of the at least one GUI element, the GUI element being utilized to control the game play, in response to the second touch input,wherein the at least one GUI element includes a plural of directional touch keys.
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Abstract
Disclosed is a user interface providing method for controlling a game play in a portable device. A user interface providing technology determines whether a received first touch input is a touch input for setting a GUI, determines a GUI setting mode, and activating at least one GUI element for controlling the game play in response to the GUI setting mode.
15 Citations
19 Claims
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1. A method of providing a user interface to control a game play in a portable device including a touch screen display, the method comprising:
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receiving a first touch input on the touch screen display, the touch screen display displaying a game graphic image of the game play and a graphical user interface (GUI) overlaid on the image of the game play for controlling the game play; determining whether the received first touch input is a touch input for activating a GUI configuration mode for changing a setting of at least one GUI element displayed on the touch screen display or for controlling the game play, the at least one GUI element being selected by a touch on the at least one GUI element; determining the GUI configuration mode to activate based at least in part on a GUI setting of the at least one GUI element to be modified; receiving a second touch input on the touch screen display while the GUI configuration mode is activated; and updating the GUI setting of the at least one GUI element, the GUI element being utilized to control the game play, in response to the second touch input, wherein the at least one GUI element includes a plural of directional touch keys. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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Specification