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Method for multicasting views of real-time streaming interactive video

  • US 9,032,465 B2
  • Filed: 12/05/2007
  • Issued: 05/12/2015
  • Est. Priority Date: 12/10/2002
  • Status: Active Grant
First Claim
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1. A method for streaming interactive video comprising:

  • running a twitch video game or application on one or more servers at a hosting service center, uncompressed streaming interactive video being produced therefrom;

    compressing, by a compression unit of the hosting service center, the uncompressed streaming interactive video, thereby generating compressed streaming interactive video; and

    transmitting the compressed streaming interactive video over the Internet from the hosting service center to a plurality of destinations, at least one destination being a client device associated with a user of the twitch video game or application, the client device being geographically remote to the hosting service center, wherein the compressed streaming interactive video is compressed with a worst-case, round-trip latency, from control input of the user on the client device to display of a response to the control input on the client device, of 90 milliseconds over a distance of 1500 miles or less from the hosting service center.

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