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Systems, methods and devices for configuring wagering game devices based on shared data

  • US 9,033,791 B2
  • Filed: 04/01/2014
  • Issued: 05/19/2015
  • Est. Priority Date: 08/17/2012
  • Status: Active Grant
First Claim
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1. A gaming machine for communicatively coupling to one or more peer gaming machines via a peer-to-peer gaming network, the gaming machine comprising:

  • one or more processors; and

    one or more memory devices storing instructions that, when executed by at least one of the one or more processors, cause the gaming machine to;

    store, via at least one of the one or more memory devices, a first set of data indicative of one or more operating metrics of the gaming machine;

    receive, from the one or more peer gaming machines via the peer-to-peer gaming network, a second set of data indicative of one or more operating metrics of the one or more peer gaming machines;

    analyze, via at least one of the one or more processors, the first and second sets of data to determine if there is a potential malfunction scenario on the gaming machine; and

    in response to a determination that there is a potential malfunction scenario on the gaming machine, generate a malfunction data signal indicative of the potential malfunction scenario.

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