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Experience streams for rich interactive narratives

  • US 9,092,437 B2
  • Filed: 01/18/2011
  • Issued: 07/28/2015
  • Est. Priority Date: 12/31/2008
  • Status: Active Grant
First Claim
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1. A computer-implemented method for creating one or more “

  • experience streams”

    for use in enabling interactive narratives, comprising using a computer to perform steps for;

    defining an “

    experience stream”

    as including a set of “

    data binding”

    elements that define and populate an environment through which the experience stream runs and a set of “

    trajectory”

    elements comprising any combination of “

    keyframes”

    , “

    transitions”

    , and “

    markers”

    ;

    wherein the set of data binding elements includes “

    environment data”

    comprising elements including any combination of images, video, and audio;

    wherein the set of data binding elements further includes zero or more “

    artifacts”

    comprising one or more objects logically embedded in an image;

    wherein the set of data binding elements further includes zero or more highlighted regions within an image;

    said keyframes each comprising information states that define states of corresponding elements of the environment data at one or more points in time;

    said keyframes each further comprising a particular environment-to-viewport mapping at a particular point in time;

    wherein each environment-to-viewport mapping is defined by one or more layout constraints that dictate a size and position of each viewport relative to each other viewport in the environment; and

    said “

    markers”

    being used to specify a particular point in a logical sequence of an interactive narrative constructed by combining multiple experience streams.

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