Generating stimuli for use in soliciting grounded linguistic information
First Claim
1. A method for using grounded linguistic data, comprising:
- generating stimulus information having at least one stimulus component selected from an inventory of available stimulus components;
presenting the stimulus information to a plurality of human recipients;
receiving, from each human recipient, a linguistic description of the stimulus information, a plurality of received linguistic descriptions collectively comprising linguistic information expressed in one or more languages;
storing the linguistic information in a data store,there being a nexus between the linguistic information and said at least one stimulus component that forms a part of the stimulus information,there being an additional nexus between each stimulus component and a feature of a target environment;
detecting an event, the event constituting the feature of the target environment;
determining whether the event is associated with an instance of the linguistic information; and
performing, by one or more processing devices, an operation using the instance of the linguistic information, providing that said determining is answered in the affirmative.
3 Assignments
0 Petitions
Accused Products
Abstract
A processing system is described which generates stimulus information (SI) having one or more stimulus components (SCs) selected from an inventory of such components. The processing system then presents the SI to a group of human recipients, inviting those recipients to provide linguistic descriptions of the SI. The linguistic information that is received thereby has an implicit link to the SCs. Further, each linguistic component is associated with at least one feature of a target environment, such as a target computer system. Hence, the linguistic information also maps to the features of the target environment. These relationships allow applications to use the linguistic information to interact with the target environment in different ways. In one case, the processing system uses a challenge-response authentication task presentation to convey the stimulus information to the recipients.
30 Citations
25 Claims
-
1. A method for using grounded linguistic data, comprising:
-
generating stimulus information having at least one stimulus component selected from an inventory of available stimulus components; presenting the stimulus information to a plurality of human recipients; receiving, from each human recipient, a linguistic description of the stimulus information, a plurality of received linguistic descriptions collectively comprising linguistic information expressed in one or more languages; storing the linguistic information in a data store, there being a nexus between the linguistic information and said at least one stimulus component that forms a part of the stimulus information, there being an additional nexus between each stimulus component and a feature of a target environment; detecting an event, the event constituting the feature of the target environment; determining whether the event is associated with an instance of the linguistic information; and performing, by one or more processing devices, an operation using the instance of the linguistic information, providing that said determining is answered in the affirmative. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
-
-
17. A processing system for generating animated visual stimulus information, said processing system comprising:
-
a data store that stores a plurality of animated visual stimulus components, for at least some animated visual stimulus components, there being a nexus between each animated visual stimulus component and a movement, for at least some other animated visual stimulus components, there being a nexus between each other animated visual stimulus component and an object; and a generation module that generates the animated visual stimulus information having at least one animated visual stimulus component selected from the data store storing the plurality of animated visual stimulus components, the animated visual stimulus information being for use in soliciting linguistic descriptions from a group of human recipients. - View Dependent Claims (18, 19)
-
-
20. A computer readable storage medium for storing computer readable instructions, the computer readable instructions providing a processing system when executed by one or more processing devices, the computer readable instructions comprising:
-
logic configured to generate animated visual stimulus information having at least one animated visual stimulus component selected from an inventory of available animated visual stimulus components, for at least some animated visual stimulus components, there being a nexus between each animated visual stimulus component and a movement, for at least some other animated visual stimulus components, there being a nexus between each other animated visual stimulus component and an object, the animated visual stimulus information being for use in soliciting linguistic descriptions from a group of human recipients.
-
-
21. A method for collecting grounded linguistic data, comprising:
-
generating, by one or more processing devices, stimulus information having at least one stimulus component selected from an inventory of available stimulus components; presenting the stimulus information to a plurality of human recipients, wherein said presenting comprises conveying the stimulus information as part of a challenge-response authentication task; receiving, from each human recipient, a linguistic description of the stimulus information, a plurality of received linguistic descriptions collectively comprising linguistic information expressed in one or more languages; and storing the linguistic information in a data store, there being a nexus between the linguistic information and said at least one stimulus component that forms a part of the stimulus information, there being an additional nexus between each stimulus component and a feature of a physical target environment.
-
-
22. A method for collecting grounded linguistic data, comprising:
-
generating, by one or more processing devices, stimulus information having at least one stimulus component selected from an inventory of available stimulus components; presenting the stimulus information to a plurality of human recipients; receiving, from each human recipient, a linguistic description of the stimulus information, a plurality of received linguistic descriptions collectively comprising linguistic information expressed in one or more languages; and storing the linguistic information in a data store, there being a nexus between the linguistic information and said at least one stimulus component that forms a part of the stimulus information, there being an additional nexus between each stimulus component and a feature of a target computer system, wherein the feature corresponds to a behavior, wherein the behavior is expressed using skeletal tracking data.
-
-
23. A method for collecting grounded linguistic data, comprising:
-
generating, by one or more processing devices, stimulus information having at least one stimulus component selected from an inventory of available stimulus components, wherein said generating comprises selecting two or more stimulus components from the inventory, based on a parameterized component table which describes the available stimulus components in the inventory; presenting the stimulus information to a plurality of human recipients; receiving, from each human recipient, a linguistic description of the stimulus information, a plurality of received linguistic descriptions collectively comprising linguistic information expressed in one or more languages; and storing the linguistic information in a data store, there being a nexus between the linguistic information and said at least one stimulus component that forms a part of the stimulus information, there being an additional nexus between each stimulus component and a feature of a physical target environment.
-
-
24. A method for collecting grounded linguistic data, comprising:
-
generating stimulus information having at least one stimulus component selected from an inventory of available stimulus components; presenting the stimulus information to a plurality of human recipients; receiving, from each human recipient, a linguistic description of the stimulus information, a plurality of received linguistic descriptions collectively comprising linguistic information expressed in one or more languages; storing the linguistic information in a data store, there being a nexus between the linguistic information and said at least one stimulus component that forms a part of the stimulus information, there being an additional nexus between each stimulus component and a feature of a target environment; receiving a linguistically-expressed command; determining whether the command is associated with an instance of the linguistic information, the instance of the linguistic information being associated, in turn, with the feature of the target environment; and performing a control action that is associated with the feature, providing that said determining is answered in the affirmative.
-
-
25. A method for generating animated visual stimulus information, comprising:
-
generating the animated visual stimulus information having at least one animated visual stimulus component selected from an inventory of available animated visual stimulus components, for at least some animated visual stimulus components, there being a nexus between each animated visual stimulus component and a movement, for at least some other animated visual stimulus components, there being a nexus between each other animated visual stimulus component and an object, the animated visual stimulus information being for use in soliciting linguistic descriptions from a group of human recipients.
-
Specification