Social identity models for automated entity interactions
First Claim
1. A computer system comprising:
- at least one tangible memory device;
one or more processors;
program instructions, stored in the at least one tangible memory device for execution by at least one of the one or more processors, configured to automate behavior of an automated entity to emulate social human behavior according to an interactive social identity image model (SIIM) to exhibit goal seeking behavior from the automated entity during a social interaction between the automated entity and a selected entity, and including paralanguage behavior instructions to alter paralanguage behaviors expressed for the automated entity via a user interface, based on a determined set of behavioral actions within the user interface;
a data store including the interactive social identity image model (SIIM) for the automated entity, wherein the interactive SIIM comprises a plurality of social identity images, each social identity image having a plurality of social identity image attributes (SIIAs), and wherein at least one value of the plurality of SIIAs changes with each behavior of the automated entity and with each behavior of a selected entity during the social interaction between the automated entity and the selected entity; and
a sensor-filter array receiving paralanguage elements of the selected entity, wherein the one of more processors determines the paralanguage elements to be employed and updates social identity images of the social identity image model of the automated entity based on the employed paralanguage elements; and
a plurality of cultural interaction protocols (CIPs) associated with an interaction strategy, wherein the program instructions use at least one CIP to affect social interactions between the automated entity and the selected entity with which the automated entity interacts in accordance with a culturally influenced behavior exchange.
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Abstract
One or more social interactive goals for an automated entity such as an avatar may be determined during a social interaction between the automated entity and a selected entity such as a human. Identity attributes of identity images from an identity model of the automated entity may be used to determine a set of behavioral actions the automated entity is to take for the determined goals. Paralanguage elements expressed for the automated entity via a user interface may be altered based on the determined set of behavioral actions. The automated entity may refer to a computer implemented automaton that simulates a human in the user interface of an interactive computing environment. By way of example, an avatar cybernetic goal seeking behavior may be implemented in accordance with an identity theory model.
30 Citations
8 Claims
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1. A computer system comprising:
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at least one tangible memory device; one or more processors; program instructions, stored in the at least one tangible memory device for execution by at least one of the one or more processors, configured to automate behavior of an automated entity to emulate social human behavior according to an interactive social identity image model (SIIM) to exhibit goal seeking behavior from the automated entity during a social interaction between the automated entity and a selected entity, and including paralanguage behavior instructions to alter paralanguage behaviors expressed for the automated entity via a user interface, based on a determined set of behavioral actions within the user interface; a data store including the interactive social identity image model (SIIM) for the automated entity, wherein the interactive SIIM comprises a plurality of social identity images, each social identity image having a plurality of social identity image attributes (SIIAs), and wherein at least one value of the plurality of SIIAs changes with each behavior of the automated entity and with each behavior of a selected entity during the social interaction between the automated entity and the selected entity; and a sensor-filter array receiving paralanguage elements of the selected entity, wherein the one of more processors determines the paralanguage elements to be employed and updates social identity images of the social identity image model of the automated entity based on the employed paralanguage elements; and a plurality of cultural interaction protocols (CIPs) associated with an interaction strategy, wherein the program instructions use at least one CIP to affect social interactions between the automated entity and the selected entity with which the automated entity interacts in accordance with a culturally influenced behavior exchange. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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Specification