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Method for scripting inter-scene transitions

  • US 9,196,072 B2
  • Filed: 11/08/2007
  • Issued: 11/24/2015
  • Est. Priority Date: 11/13/2006
  • Status: Active Grant
First Claim
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1. A computer-implemented method of creating a motion picture experience of a realm based on a series of digitally stored 2-D panoramic images of the realm, the method comprising:

  • a. receiving, via a first graphical input associated with a map view of the realm, a user'"'"'s definition of a series of locations in the realm, the series of locations comprising at least a first location and a second location that immediately succeeds the first location in the series of locations, wherein the first location is associated with a first location panoramic image and the second location is associated with a second location panoramic image;

    b. receiving, via a second graphical input associated with a first person view linked to the map view of the realm, a user'"'"'s definition of a view direction for each location in the series of locations;

    c. receiving, via a third graphical input, a user'"'"'s selection of at least one virtual image, each of the at least one virtual images representing a virtual camera view of the realm from a distinct point in a three-dimensional space between the first location and the second location, and each of the at least one virtual images comprising at least one transitional object, the transitional object comprising a portion of the first location panoramic image and a portion of the second location panoramic image projected in a 3D geometry with texture mapping; and

    d. storing, in a tangible non-transitory computer readable medium, for subsequent playback on a display, (i) data describing the series of locations and, for each of the locations, the view direction corresponding thereto; and

    (ii) the at least one virtual image, such that playback of the first location panoramic image, the at least one virtual image, and the second location panoramic image simulates motion in three-dimensional space from the first location to the second location as the at least one transitional object appears to pass by a viewer of the display.

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