System and method for connecting gaming devices to a network for remote play
First Claim
Patent Images
1. A method, comprising operations of:
- authenticating over a network a user of a remote device for a gaming system for a gambling game, wherein the remote device is one of a predetermined number of remote devices that is determined by a regulatory gaming agency for a jurisdiction;
determining that the remote device is located within the jurisdiction based on a geographic location of a closed-loop network of limited geographic scope; and
transmitting software to the remote device, wherein the software, when executed, causes media associated with the gambling game to be presented on the remote device and wherein each of the operations is executed by one or more processors.
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Abstract
A gaming system authenticates over a network a user of a remote device for a gaming system for a gambling game. The gaming system determines a location of the remote device. The gaming system verifies that the location of the remote device is within a jurisdiction that allows use of the gaming system by persons of age to gamble. Then the gaming system provides software to the remote device, wherein the software, when executed, causes media associated with the gambling game to be presented on the remote device.
375 Citations
20 Claims
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1. A method, comprising operations of:
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authenticating over a network a user of a remote device for a gaming system for a gambling game, wherein the remote device is one of a predetermined number of remote devices that is determined by a regulatory gaming agency for a jurisdiction; determining that the remote device is located within the jurisdiction based on a geographic location of a closed-loop network of limited geographic scope; and transmitting software to the remote device, wherein the software, when executed, causes media associated with the gambling game to be presented on the remote device and wherein each of the operations is executed by one or more processors. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. One or more computer-readable media, that are non-transitory, storing a program which when executed, instructs a processor to perform the following operations:
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authenticate over a network a user of a remote device for a gaming system for a gambling game, wherein the remote device is one of a predetermined number of remote devices that is determined by a regulatory gaming agency for a jurisdiction; determine that the remote device is located within the jurisdiction based on a geographic location of a closed-loop network of limited geographic scope; and transmit software to the remote device, wherein the software, when executed, causes media associated with the gambling game to be presented on the remote device. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18)
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19. A method, comprising operations of:
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authenticating over the Internet a user of a remote device for a gaming system that includes a central gaming controller and a random number generator for a gambling game, wherein the remote device is one of a predetermined number of remote devices that is determined by a regulatory gaming agency for a jurisdiction; determining that the remote device is located within the jurisdiction based on a geographic location of a closed-loop network of limited geographic scope; and transmitting software to the remote device, wherein the software, when executed, causes an animation or video associated with the gambling game to be presented on the remote playing device and wherein each of the operations is executed by one or more processors. - View Dependent Claims (20)
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Specification