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Communication device and method between an audiovisual information playback system and an electronic game machine

  • US 9,292,999 B2
  • Filed: 08/31/2015
  • Issued: 03/22/2016
  • Est. Priority Date: 06/29/2000
  • Status: Expired due to Term
First Claim
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1. A method of operating an electronic game-playing device that is configured to operate in plural modes, the method comprising:

  • receiving user input corresponding to a selection of one of first and second modes;

    in response to the user input corresponding to the selection of the first mode, enabling a game to be played and/or the Internet to be accessed, using processing resources of the electronic game-playing device, the processing resources comprising a processor and a memory; and

    in response to the user input corresponding to the selection of the second mode, enabling the electronic game-playing device to serve as a terminal for interacting with a remotely located digital jukebox via a communications interface configured to facilitate interactions between the digital jukebox and the electronic game-playing device, the second mode further enabling;

    (a) selection of at least one audio selection accessible by the digital jukebox for playback via the digital jukebox,(b) receipt of payment in connection with the playback of the at least one audio selection, and(c) initiation of playback of the at least one audio selection via the digital jukebox, conditioned on receipt of corresponding payment for the playback.

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