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System and method for gaming in an ad-hoc network

  • US 9,308,455 B1
  • Filed: 10/25/2007
  • Issued: 04/12/2016
  • Est. Priority Date: 10/25/2006
  • Status: Active Grant
First Claim
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1. A method of mobile gaming for a mobile device, the mobile device configured to include a plurality of gaming parameters representative of a game to be played, the method comprising:

  • communicating a gaming request from a first mobile device to a second mobile device in order to create an ad-hoc wireless network, wherein the gaming request includes a game identifier;

    detecting a gaming request response from the second mobile device, wherein the gaming request response is associated with the game identifier;

    determining a difference of a display of a user indication for a game play based on a first wireless beacon signal of the first mobile device and a second wireless beacon signal of the second mobile device, wherein the difference of the display of the user indication for the game play corresponds to a difference in receiving the first wireless beacon signal of the first mobile device and the second wireless beacon signal of the second mobile device; and

    modifying a game playing sequence to include at least a delay of the display of the user indication on at least one of the first mobile device or second mobile device based on the determined difference, the delay reducing the determined difference of the display of the user indication for the game play.

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