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Optimized power consumption in a gaming device

  • US 9,325,203 B2
  • Filed: 07/24/2012
  • Issued: 04/26/2016
  • Est. Priority Date: 07/24/2012
  • Status: Active Grant
First Claim
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1. A gaming device, comprising:

  • a memory having a plurality of power management rules; and

    a processor, configured to;

    receive a power status information from at least one secondary gaming device, the power status information including at least power status information of at least one peripheral device of the at least one secondary gaming device and at least one predefined propagation rule;

    retrieve at least one power management rule from the memory, the at least one power management rule including power rules for each of one or more peripheral devices, the one or more peripheral devices including at least a bill acceptor, printer, or display;

    adjust a power state of the gaming device based on the power status information received from the at least one gaming device and the at least one power management rule;

    determine if the adjusted power state of the gaming device is to be transmitted to another at least one other gaming device based on the predefined propagation rule;

    transmit the power status information from the gaming device to the another at least one other gaming device based on the predefined propagation rule if it is determined that the adjusted power state from the gaming device is to be transmitted to another at least one other gaming device;

    determine if the another at least one other gaming device is a boundary gaming device; and

    operate the another at least one other gaming device to ignore the power state of the gaming device if it is determined that the at least one other gaming device is a boundary gaming device.

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