Checkout and/or ordering systems and methods
First Claim
Patent Images
1. A method utilizing a mobile computing device of a customer to enhance shopping in a brick-and-mortar store, the method comprising:
- reading, with the mobile computing device, a machine-readable code that identifies an item on display in the brick-and-mortar store;
in response to said reading the machine-readable code, the mobile computing device updating a virtual cart for the customer to include the item identified by the machine-readable code;
transmitting, from the mobile computing device, a finalized request that identifies one or more items that have spent a predetermined time in the virtual cart for a store associate to gather; and
receiving payment for the one or more items in the virtual cart via the mobile computing device.
18 Assignments
0 Petitions
Accused Products
Abstract
Methods and apparatus are disclosed provide various enhancements and/or improvements to the conventional shopping process used by brick-and-mortar stores. In some embodiments, a customer may use a mobile computing device, such as a smart phone, to select and pay for items in a brick-and-mortar store. Such shopping process may permit the customer to purchase numerous items without the using of shopping basket or a wheeled shopping cart. The shopping process may further permit the customer to pay for items and leave the store with such items without waiting in a checkout line.
37 Citations
20 Claims
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1. A method utilizing a mobile computing device of a customer to enhance shopping in a brick-and-mortar store, the method comprising:
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reading, with the mobile computing device, a machine-readable code that identifies an item on display in the brick-and-mortar store; in response to said reading the machine-readable code, the mobile computing device updating a virtual cart for the customer to include the item identified by the machine-readable code; transmitting, from the mobile computing device, a finalized request that identifies one or more items that have spent a predetermined time in the virtual cart for a store associate to gather; and receiving payment for the one or more items in the virtual cart via the mobile computing device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A non-transitory computer readable storage medium comprising a plurality of instructions, that in response to being executed, result in a mobile computing device of a customer:
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reading a machine-readable code that identifies an item on display in a brick-and-mortar store; in response to said reading the machine-readable code, adding the item identified by the machine-readable code to a virtual cart for the customer; after expiration of a predetermined time in the virtual cart, transmitting a request for a store associate to gather the item that has spent the predetermined time in virtual cart; and effecting payment for the item. - View Dependent Claims (12, 13, 14, 15, 16, 17)
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18. A shopping system for a brick-and-mortar store having a plurality of items on display, the system comprising:
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an e-commerce system; and a mobile computing device configured to; read a machine-readable code that identifies an item on display; in response to reading the machine-readable code, adding the item identified by the machine-readable code to a virtual cart for a customer; finalize an item in the virtual cart for the customer after the item has spent a predetermined time in the virtual cart; and communicate with the e-commerce system to request the finalized item be gathered and transferred to a pick-up location while the customer is still shopping, effectuate payment for the item after the customer is done shopping, and receive proof of purchase for the paid item. - View Dependent Claims (19, 20)
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Specification