Player tracking using a wireless device for a casino property
DC CAFCFirst Claim
1. An interactive gaming system for a casino property, the interactive gaming system comprising:
- a wireless device associated with a registered user, wherein the wireless device is used to determine a location of the registered user and the wireless device communicates with a network using at least one wireless networking protocol;
a verification system that accesses a registration database having registration data associated with each registered user;
a centralized gaming server communicatively coupled to the wireless device, the centralized gaming server generates at least one random game outcome;
a memory module that stores a plurality of images corresponding to the at least one game outcome that are communicated to the wireless device;
the centralized gaming server accesses the memory module and communicates the plurality of images corresponding to the random game outcome to the wireless device; and
a casino player tracking system that includes,a registered user profile that further includes a plurality of user preferences,a record of a plurality of accumulated points associated with a betting activity of the registered user, wherein the betting activity is associated with the random outcomes generated by the centralized gaming server,at least one complimentary good or service corresponding to the accumulated points associated with the registered user; and
a plurality of messages generated by the casino player tracking system for the wireless device regarding the complementary goods or services.
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Abstract
A method for tracking patronage of a customer in at least one casino property is described. The method comprises monitoring a wireless handset that determines the location of the customer. The method then proceeds to generate a user profile that comprises user preferences and monitored betting activity associated with the customer and accumulated points stored in a customer account according to a monetary value of the monitored betting activity. Complementary goods or services are determined based on the accumulated points associated with the customer account. A message is sent to the wireless handset associated with the complementary goods or services that is consistent with the user preferences.
187 Citations
20 Claims
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1. An interactive gaming system for a casino property, the interactive gaming system comprising:
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a wireless device associated with a registered user, wherein the wireless device is used to determine a location of the registered user and the wireless device communicates with a network using at least one wireless networking protocol; a verification system that accesses a registration database having registration data associated with each registered user; a centralized gaming server communicatively coupled to the wireless device, the centralized gaming server generates at least one random game outcome; a memory module that stores a plurality of images corresponding to the at least one game outcome that are communicated to the wireless device; the centralized gaming server accesses the memory module and communicates the plurality of images corresponding to the random game outcome to the wireless device; and a casino player tracking system that includes, a registered user profile that further includes a plurality of user preferences, a record of a plurality of accumulated points associated with a betting activity of the registered user, wherein the betting activity is associated with the random outcomes generated by the centralized gaming server, at least one complimentary good or service corresponding to the accumulated points associated with the registered user; and a plurality of messages generated by the casino player tracking system for the wireless device regarding the complementary goods or services. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. An interactive gaming system for a casino property, the interactive gaming comprising:
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a wireless device associated with a registered user, wherein the wireless device is used to determine a location of the registered user and the wireless device communicates with a network using at least one wireless networking protocol; a verification system that accesses a registration database having registration data associated with each registered user; a centralized gaming server communicatively coupled to the wireless device, the centralized gaming server generates at least one random game outcome; a memory module that stores a plurality of images corresponding to the at least one game outcome that are communicated to the wireless device; the centralized gaming server accesses the memory module and communicates the plurality of images corresponding to the random game outcome to the wireless device; a casino player tracking server that includes, a registered user profile that further includes a plurality of user preferences, a record of a plurality of accumulated points associated with a betting activity of the registered user, wherein the betting activity is associated with the random outcomes generated by the centralized gaming server, at least one complimentary good or service corresponding to the accumulated points associated with the registered user; a plurality of messages generated by the casino player tracking server for the wireless device regarding the complementary goods or services; an intermediary server that is communicatively coupled to the casino player tracking server and the wireless device, wherein the intermediary server determines the location of the registered user and the intermediary server receives a plurality of user profile preferences; and wherein the intermediary server is configured to filter the plurality of messages generated by the casino player tracking system based on the location of the registered user and the user profile preferences. - View Dependent Claims (9, 10, 11, 12)
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13. An interactive gaming method for a casino property, the interactive gaming method comprising:
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determining a location of a wireless device associated with a registered user with an intermediary server, wherein the wireless device communicates with a network using at least one wireless networking protocol and the wireless device is communicatively coupled to the intermediary server; accessing a registration database having registration data associated with each registered user; generating at least one random game outcome at a centralized gaming server that is communicatively coupled to the wireless device; storing a plurality of images at a memory module, wherein the plurality of images correspond to the at least one game outcome that is communicated to the wireless device; communicating the plurality of images corresponding to the random game outcome to the wireless device after the centralized gaming server accesses the memory module; and generating a plurality of messages with a casino player tracking system that is communicatively coupled to the intermediary server, wherein the messages are associated with the complementary goods or services, the casino player tracking system includes, a registered user profile that further includes a plurality of user preferences, a record of a plurality of accumulated points associated with a betting activity of the registered user, wherein the betting activity is associated with the random outcomes generated by the centralized gaming server, and at least one complimentary good or service corresponding to the accumulated points associated with the registered user; and receiving a plurality of the user profile preferences at the intermediary server, which is communicatively coupled to the casino player tracking system and the wireless device; and filtering the plurality of messages generated by the casino player tracking system based on the location of the registered user and the user profile preference with the intermediary server. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
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Specification