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Workout user experience

  • US 9,381,420 B2
  • Filed: 02/20/2013
  • Issued: 07/05/2016
  • Est. Priority Date: 02/17/2011
  • Status: Active Grant
First Claim
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1. A mobile computing device comprising:

  • a touch sensitive display;

    a processor;

    a computer-readable memory containing computer-executable instructions that when executed cause the processor to;

    receive, from a sensor system, activity data relating to a performance of an athletic activity by a user;

    process the received activity data to generate weight distribution data for the user;

    receive input data from the touch sensitive display indicating a number of fingers used to input athletic performance data to the touch sensitive display;

    process the input data to distinguish between at least one of an outcome of the athletic activity and a type of the athletic activity performed by the user;

    determine a plurality of performance metrics based at least in part on the activity data and the input data;

    present athletic training session data to the user, wherein the athletic training session data includes one or more performance metrics in the plurality of performance metrics, wherein the athletic training session data comprises basketball training data and the input data represents point values of shots attempted; and

    associate, at a time preceding a first user input, a first weight distribution of the user with a first outcome of the athletic activity performed by the user.

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