Method and device for personalizing a multimedia application
First Claim
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1. A content providing apparatus connected to a client device over a communication network, the content providing apparatus comprising:
- circuitry thatreceives a request for multimedia output from the client device over the communication network, the request being for multimedia output indicating a meaning corresponding to an event occurring within a multimedia application of the client device, the multimedia application being executed by a user of the client device and including a gaming application, the event being a result occurring in the execution by the user of the multimedia application, the result including at least one of a high or low score, win or loss, and failure or success, and the meaning to be conveyed to the user upon reproduction of the multimedia output;
receives user data from the client device over the communication network, the user data collected from the user of the multimedia application, and the user data including information regarding a personal taste of the user;
determines at least one multimedia output depending on the request and the user data by matching a collection of multimedia data to the meaning indicated in the request and by matching the collection of multimedia data to the user data, the matching being based on meta-data of the collection of multimedia data; and
transmits the at least one multimedia output to the client device over the communication network, whereinthe multimedia output produces a sound or an image or both, andthe at least one multimedia output includes meta-data identifying the meaning associated therewith.
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Abstract
A method for personalizing a multimedia application includes receiving, from a module of the multimedia application, a request for a multimedia output, wherein the request is of a type; providing user data of a user of the multimedia application, the user data being representative of a personal taste of the user; and determining a multimedia output depending on the type and the user data.
94 Citations
13 Claims
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1. A content providing apparatus connected to a client device over a communication network, the content providing apparatus comprising:
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circuitry that receives a request for multimedia output from the client device over the communication network, the request being for multimedia output indicating a meaning corresponding to an event occurring within a multimedia application of the client device, the multimedia application being executed by a user of the client device and including a gaming application, the event being a result occurring in the execution by the user of the multimedia application, the result including at least one of a high or low score, win or loss, and failure or success, and the meaning to be conveyed to the user upon reproduction of the multimedia output; receives user data from the client device over the communication network, the user data collected from the user of the multimedia application, and the user data including information regarding a personal taste of the user; determines at least one multimedia output depending on the request and the user data by matching a collection of multimedia data to the meaning indicated in the request and by matching the collection of multimedia data to the user data, the matching being based on meta-data of the collection of multimedia data; and transmits the at least one multimedia output to the client device over the communication network, wherein the multimedia output produces a sound or an image or both, and the at least one multimedia output includes meta-data identifying the meaning associated therewith. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A client device connected to a content providing apparatus over a communication network, the client device comprising:
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a storage configured to store user data collected from a user of a multimedia application of the client device, said user data including information regarding a personal taste of the user; and a data processor configured to execute the multimedia application, said multimedia application comprising at least one module configured to; send a request for at least one multimedia output to the content providing apparatus over the communication network, the request being for multimedia output indicating a meaning corresponding to an event occurring within said multimedia application of the client device, said multimedia application being executed by the user and including a gaming application, the event being a result occurring in the execution by the user of said multimedia application, the result including at least one of a high or low score, win or loss, and failure or success, and the meaning to be conveyed to the user upon reproduction of the multimedia output, send the user data to the content providing apparatus over the communication network, and receive the at least one multimedia output from the content providing apparatus over the communication network, wherein the at least one multimedia output is determined in accordance with the request and the user data by matching a collection of multimedia data to the meaning indicated in the request and by matching the collection of multimedia data to the user data, the matching being based on meta-data of the collection of multimedia, the multimedia output produces a sound or an image or both, and the at least one multimedia output includes meta-data identifying the meaning associated therewith.
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13. A non-transitory computer readable medium comprising computer program instructions that, when executed by a content providing apparatus including circuitry for personalizing a multimedia application of a client device, the content providing apparatus connected to the client device over a communication network, cause the circuitry to:
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receive a request for multimedia output from the client device over the communication network, the request being for multimedia output indicating a meaning corresponding to an event occurring within the multimedia application of the client device, the multimedia application being executed by a user of the client device and including a gaming application, the event being a result occurring in the execution by the user of the multimedia application, the result including at least one of a high or low score, win or loss, and failure or success, and the meaning to be conveyed to the user upon reproduction of the multimedia output; receive user data from the client device over the communication network, the user data collected from the user of the multimedia application, and the user data including information regarding a personal taste of the user; determine at least one multimedia output depending on the request and the user data by matching a collection of multimedia data to the meaning indicated in the request and by matching the collection of multimedia data to the user data, the matching being based on meta-data of the collection of multimedia data; and transmit the at least one multimedia output to the client device over the communication network, wherein the multimedia output produces a sound or an image or both, and the at least one multimedia output includes meta-data identifying the meaning associated therewith.
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Specification