Gaming machine environment having controlled audio media presentation
First Claim
1. A method of operating a gaming system in a gaming establishment, the gaming system including an external audio controller, a plurality of gaming machines, and a plurality of remote speakers, the plurality of gaming machines including respective gaming cabinets and internal cabinet speakers housed therein, the plurality of remote speakers being remote from the plurality of gaming machines, the external audio controller being external to the plurality of gaming machines, the external audio controller being communicatively coupled to both the plurality of remote speakers and the internal cabinet speakers such that the plurality of remote speakers and the internal cabinet speakers are capable of outputting audio under control of the external audio controller, the method comprising:
- in response to a certain triggering game event in a wagering game played via one of the plurality of gaming machines, receiving at the external audio controller a triggering signal associated with the triggering game event;
using the external audio controller to select audio data associated with the triggering signal; and
selectively controlling the plurality of remote speakers and the internal speakers to output audio based on the audio data and concurrently focused on less than all of the plurality of gaming machines.
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Accused Products
Abstract
A method directed to operating a plurality of gaming machines in a gaming establishment includes determining that a certain triggering event has occurred in one of the plurality of gaming machines. The triggering event includes a desired game outcome. The method further includes selectively controlling audio output from a plurality of remotely located speakers to operate in conjunction with internal cabinet speakers for creating a desired audio ambience only within a portion of the gaming establishment. The remotely located speakers are located remotely from the plurality of gaming machines. The internal cabinet speakers are located within gaming cabinets of the plurality of gaming machines. The audio output is focused to deliver enhanced audio effects only to the portion of the gaming establishment.
103 Citations
26 Claims
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1. A method of operating a gaming system in a gaming establishment, the gaming system including an external audio controller, a plurality of gaming machines, and a plurality of remote speakers, the plurality of gaming machines including respective gaming cabinets and internal cabinet speakers housed therein, the plurality of remote speakers being remote from the plurality of gaming machines, the external audio controller being external to the plurality of gaming machines, the external audio controller being communicatively coupled to both the plurality of remote speakers and the internal cabinet speakers such that the plurality of remote speakers and the internal cabinet speakers are capable of outputting audio under control of the external audio controller, the method comprising:
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in response to a certain triggering game event in a wagering game played via one of the plurality of gaming machines, receiving at the external audio controller a triggering signal associated with the triggering game event; using the external audio controller to select audio data associated with the triggering signal; and selectively controlling the plurality of remote speakers and the internal speakers to output audio based on the audio data and concurrently focused on less than all of the plurality of gaming machines. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of operating a gaming system in a gaming establishment, the gaming system including an external audio controller, a plurality of gaming machines, and a plurality of remote speakers, the plurality of gaming machines including respective gaming cabinets and internal cabinet speakers housed therein, the plurality of remote speakers being remote from the plurality of gaming machines, the external audio controller being external to the plurality of gaming machines, the external audio controller being communicatively coupled to both the plurality of remote speakers and the internal cabinet speakers such that the plurality of remote speakers and the internal cabinet speakers are capable of outputting audio under control of the external audio controller, the method comprising:
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determining that a certain triggering event has occurred in a wagering game played via one of the plurality of gaming machines, the triggering event including a desired game outcome; and in response to the triggering event, creating a desired audio ambience for less than all of the plurality of gaming machines by using the external audio controller to selectively control the plurality of remote speakers and the internal cabinet speakers, actuate only certain remote speakers of the plurality of remote speakers, operate the certain remote speakers concurrently and in conjunction with internal cabinet speakers of less than all of the plurality of gaming machines, and deliver enhanced audio effects to the less than all of the plurality of gaming machines. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A gaming system for conducting wagering games in a gaming establishment, comprising:
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a plurality of gaming machines including respective gaming cabinets and internal cabinet speakers housed therein; a plurality of remote speakers positioned remote from the plurality of gaming machines; an external audio controller positioned externally to the plurality of gaming machines, the external audio controller being communicatively coupled to both the plurality of remote speakers and the internal cabinet speakers such that the plurality of remote speakers and the internal cabinet speakers are capable of outputting audio under control of the external audio controller, the external audio controller being programmable to in response to a certain triggering game event in a wagering game played via one of the plurality of gaming machines, receive a triggering signal associated with the triggering game event; select audio data associated with the triggering signal, and selectively control the plurality of remote speakers and the internal speakers to output audio based on the audio data and concurrently focused on less than all of the plurality of gaming machines. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 26)
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Specification