Behavioral biometrics for authentication in computing environments
First Claim
1. A method for authenticating one or more entities in a gaming environment that provides one or more games, said method comprising:
- causing at least one processor to execute a plurality of instructions stored in at least one memory device to operate with at least one input device to;
store, in a database, one or more attribute values for one or more attributes associated with at least one input provided in connection with at least one image provided for authentication of said one or more entities;
wherein a first of the one or more attribute values includes one or more of the following;
a velocity or speed associated with creating or tracing said at least one image;
an acceleration associated with creating or tracing said at least one image;
time taken to create or trace said at least one image; and
pressure associated with creating or tracing said at least one image; and
authenticate, by the at least one processor, said one or more entities based on said one or more attribute values associated with said at least one image.
1 Assignment
0 Petitions
Accused Products
Abstract
Techniques for authenticating one or more entities are disclosed. Authentication can be performed based on one or more attributes associated with an image and/or input provided in connection with an image. The image is effectively provided for authenticating one or more entities associated with a computing environment. The attributes which can be measures include the manner in which an image has been created and/or traced by a person being authenticated. A person can initially register with an authentication system by creating and/or tracing an image. Subsequently, the person can be provided with the same, similar and/or completely different image in order to be authenticated by the authentication system. It will be appreciated that the image needs not be a signature or provide any personal information about the person being authenticated.
18 Citations
18 Claims
-
1. A method for authenticating one or more entities in a gaming environment that provides one or more games, said method comprising:
causing at least one processor to execute a plurality of instructions stored in at least one memory device to operate with at least one input device to; store, in a database, one or more attribute values for one or more attributes associated with at least one input provided in connection with at least one image provided for authentication of said one or more entities; wherein a first of the one or more attribute values includes one or more of the following; a velocity or speed associated with creating or tracing said at least one image; an acceleration associated with creating or tracing said at least one image; time taken to create or trace said at least one image; and pressure associated with creating or tracing said at least one image; and authenticate, by the at least one processor, said one or more entities based on said one or more attribute values associated with said at least one image. - View Dependent Claims (2, 3, 17)
-
4. A computing system operable in a computing environment, wherein said computing system is configured to:
-
receive and store, on a database, one or more attribute values for one or more attributes associated with the manner in which at least one image has been created or traced, wherein said at least one image is provided for authentication of one or more entities in said computing environment; wherein a first of the one or more attribute values includes one or more of the following; a velocity or speed associated with creating or tracing said at least one image; an acceleration associated with creating or tracing said at least one image; time taken to create or trace said at least one image; and pressure associated with creating or tracing said at least one image; and authenticate, by at least one processor, said one or more entities based on said one or more attribute values associated with the manner in which said at least one image has been created and/or traced. - View Dependent Claims (5, 6, 7, 8, 9, 10, 11, 12)
-
-
13. A computer-implemented method for authenticating one or more entities, said computer-implemented method comprising:
causing at least one processor to execute a plurality of instructions stored in at least one memory device to operate with at least one input device to; receive, by the at least one processor, one or more attribute values for one or more attributes associated with the manner in which at least one image has been created or traced, wherein said at least one image is provided for authentication of one or more entities in computing environment; wherein a first of the one or more attribute values includes one or more of the following; a velocity or speed associated with creating or tracing said at least one image; an acceleration associated with creating or tracing said at least one image; time taken to create or trace said at least one image; and pressure associated with creating or tracing said at least one image; and authenticate, by the at least one processor, said one or more entities based on said one or more attribute values associated with the manner in which said at least one image has been created or traced. - View Dependent Claims (18)
-
14. A non-transitory computer readable medium including computer program code for authenticating one or more entities, said non-transitory computer readable medium comprising:
-
first computer program code for receiving one or more attribute values for one or more attributes associated with the manner in which at least one image has been created and/or traced, wherein said at least one image is provided for authentication of one or more entities in computing environment; wherein a first one or more attribute values includes one or more of the following; a velocity or speed associated with creating or tracing said at least one image; an acceleration associated with creating or tracing said at least one image; time taken to create or trace said at least one image; and pressure associated with creating or tracing said at least one image; and second computer program code for authenticating said one or more entities based on said one or more attribute values associated with the manner in which said at least one image has been created and/or traced.
-
-
15. A computer-implemented method for registering one or more entities for subsequent authentication of said one or more entities, said computer-implemented method comprising:
causing at least one processor to execute a plurality of instructions stored in at least one memory device to operate with at least one input device to; determine, by the at least one processor, one or more attribute values for one or more attributes associated with the manner in which at least one image has been created or traced, wherein said at least one image is provided for authentication of one or more entities in computing environment; wherein a first of the one or more attribute values include one or more of the following; a velocity or speed associated with creating or tracing said at least one image; an acceleration associated with creating or tracing said at least one image; time taken to create or trace said at least one image; and pressure associated with creating or tracing said at least one image; and save, on a database, said one or more attribute values for subsequent authentication of said one or more one or more.
-
16. A computing system configured to operate in a computing environment, wherein said computing system is configured to:
-
determine, by at least one processor, one or more attribute values for one or more attributes associated with the manner in which at least one image has been created or traced, wherein said at least one image is provided for authentication of one or more entities in computing environment; wherein a first of the one or more attribute values include one or more of the following; a velocity or speed associated with creating or tracing said at least one image; an acceleration associated with creating or tracing said at least one image; time taken to create or trace said at least one image; and pressure associated with creating or tracing said at least one image; and save, on a database, said one or more attribute values for subsequent authentication of said one or more one or more.
-
Specification