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Communication device and method between an audiovisual information playback system and an electronic game machine

  • US 9,539,515 B2
  • Filed: 03/18/2016
  • Issued: 01/10/2017
  • Est. Priority Date: 06/29/2000
  • Status: Expired due to Fees
First Claim
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1. A method of operating an electronic game-playing device that is configured to operate in plural modes, the method comprising:

  • displaying a virtual button on a display of the electronic game playing device;

    receiving, in relation to the displayed virtual button, a user input corresponding to a selection of one of first and second modes;

    in response to the user input corresponding to the selection of the first mode, enabling a game to be played and/or the Internet to be accessed, using processing resources of the electronic game-playing device, the processing resources comprising a processor and a memory, wherein an output of the game being played or a result of the Internet access is displayed on the display of the electronic game playing device; and

    in response to the user input corresponding to the selection of the second mode, enabling the electronic game-playing device to serve as a terminal for interacting with a remotely located digital jukebox via a communications interface configured to facilitate interactions between the digital jukebox and the electronic game-playing device, the second mode further enabling;

    (a) selection, using the display of the electronic game playing device, of at least one audio selection accessible by the digital jukebox for playback via the digital jukebox, and(b) initiation, using the display of the electronic game playing device, of playback of the at least one audio selection via the digital jukebox, conditioned on a payment for the playback transmitted from the electronic game playing device to the digital jukebox.

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