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Methods and apparatus for a video game magic system

  • US 9,545,571 B2
  • Filed: 01/25/2008
  • Issued: 01/17/2017
  • Est. Priority Date: 01/25/2008
  • Status: Active Grant
First Claim
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1. A method of tracing symbols using a handheld input device wirelessly coupled to a computer-based system comprising a processor, memory and a display interface connected to a display device, the handheld input device including a sensor that can sense spatial controller pointing and/or motion in free space, the method comprising:

  • displaying, on the display device, a symbol comprising a sequence of cursively-connected line segments and/or arcs;

    instructing a user to trace the displayed sequence of cursively-connected line segments and/or arcs comprising the symbol by moving the handheld input device in free space;

    detecting, with the processor, at least spatial input device pointing and/or motion by monitoring signals sensed by the sensor and provided by the handheld input device to the computer-based system;

    determining, with the processor, in response to monitoring the signals, whether the user moves the handheld input device in free space to gesture the displayed sequence of cursively-connected line segments and/or arcs; and

    varying a degree of effectiveness of a game action based on the gesturing of the displayed sequence of cursively-connected line segments and/or arcs that is determined based on the user'"'"'s movement of the handheld input device in free space, the game action using a parameter corresponding to a strength defined by, at least, an accuracy of tracing the sequence divided by a value produced based on a quotient derived from a time taken for completing the tracing of the sequence of cursively-connected line segments and/or arcs and a time allowed for completing the tracing of the sequence of cursively-connected line segments and/or arcs.

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