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Matching sponsored game content to location by genre and playability

  • US 9,662,587 B2
  • Filed: 09/22/2011
  • Issued: 05/30/2017
  • Est. Priority Date: 09/22/2011
  • Status: Expired due to Fees
First Claim
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1. A method to match sponsored game content to a location, the method comprising:

  • receiving a matching term and a negative term, wherein the matching term specifies a first location and a first ambiance suitable for a particular user or a game, wherein the negative term specifies a second location and a second ambiance unsuitable for the particular user or the game, and wherein the first ambiance and the second ambiance each include a time of day, weather, or one or more qualities associated with the first location and the second location, respectively;

    receiving location information associated with the particular user, wherein the location information includes current location information obtained from a global positioning system (GPS) through a wireless or wired network coupled to a user device, and planned location information obtained from at least one of a scheduling service and a presence service through the wireless or wired network coupled to the user device;

    determining suitable game content based on the matching term, the negative term, and the location information, wherein determining the suitable game content comprises;

    comparing the matching term and the location information to a first threshold;

    in response to a determination that the first threshold is met or exceeded, comparing the negative term and the location information to a second threshold; and

    approving game content as the suitable game content in response to a determination that the game content does not conflict with the negative term beyond the second threshold;

    determining an offer content based on the location information; and

    providing the suitable game content and the offer content.

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