Matching sponsored game content to location by genre and playability
First Claim
1. A method to match sponsored game content to a location, the method comprising:
- receiving a matching term and a negative term, wherein the matching term specifies a first location and a first ambiance suitable for a particular user or a game, wherein the negative term specifies a second location and a second ambiance unsuitable for the particular user or the game, and wherein the first ambiance and the second ambiance each include a time of day, weather, or one or more qualities associated with the first location and the second location, respectively;
receiving location information associated with the particular user, wherein the location information includes current location information obtained from a global positioning system (GPS) through a wireless or wired network coupled to a user device, and planned location information obtained from at least one of a scheduling service and a presence service through the wireless or wired network coupled to the user device;
determining suitable game content based on the matching term, the negative term, and the location information, wherein determining the suitable game content comprises;
comparing the matching term and the location information to a first threshold;
in response to a determination that the first threshold is met or exceeded, comparing the negative term and the location information to a second threshold; and
approving game content as the suitable game content in response to a determination that the game content does not conflict with the negative term beyond the second threshold;
determining an offer content based on the location information; and
providing the suitable game content and the offer content.
6 Assignments
0 Petitions
Accused Products
Abstract
Technologies are generally described for matching sponsored game content to location by genre and playability. In some examples, a search system for finding real-environment matched gaming content for a user based at least partially on analyzed properties of potential locations may employ game script/flow information and match against local features from map data to screen content for which a game plot can be executed across appropriate areas and transitions or other physical requirements. Additionally, a broker server system may enable businesses to advertise or sponsor a game in order to get the game set up in their location. A keyword auction or similar process may be used during keyword related game organization that is also within specific geographic locations such that the game is set up with the auction winner'"'"'s location as a plot related-location.
13 Citations
18 Claims
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1. A method to match sponsored game content to a location, the method comprising:
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receiving a matching term and a negative term, wherein the matching term specifies a first location and a first ambiance suitable for a particular user or a game, wherein the negative term specifies a second location and a second ambiance unsuitable for the particular user or the game, and wherein the first ambiance and the second ambiance each include a time of day, weather, or one or more qualities associated with the first location and the second location, respectively; receiving location information associated with the particular user, wherein the location information includes current location information obtained from a global positioning system (GPS) through a wireless or wired network coupled to a user device, and planned location information obtained from at least one of a scheduling service and a presence service through the wireless or wired network coupled to the user device; determining suitable game content based on the matching term, the negative term, and the location information, wherein determining the suitable game content comprises; comparing the matching term and the location information to a first threshold; in response to a determination that the first threshold is met or exceeded, comparing the negative term and the location information to a second threshold; and approving game content as the suitable game content in response to a determination that the game content does not conflict with the negative term beyond the second threshold; determining an offer content based on the location information; and providing the suitable game content and the offer content. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A location based game content delivery system, comprising:
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a game content server, the game content server comprising; a communication module; a memory circuit; and one or more processors coupled to the memory circuit, the one or more processors configured to; receive a matching term and a negative term, wherein the matching term specifies a first location and a first ambiance suitable for a particular user or a game, wherein the negative term specifies a second location and a second ambiance unsuitable for the particular user or the game, and wherein the first ambiance and the second ambiance each include a time of day, weather, or one or more qualities associated with the first location and the second location, respectively; receive location information associated with the particular user, wherein the location information includes current location information obtained from a global positioning system (GPS) through a wireless or wired network coupled to a user device, and planned location information obtained from at least one of a scheduling service and a presence service through the wireless or wired network coupled to the user device; determine suitable game content based on the matching term, the negative term, and the location information, wherein the determination of the suitable game content comprises; comparison of the matching term and the location information to a first threshold; in response to a determination that the first threshold is met or exceeded, comparison of the negative term and the location information to a second threshold; and approval of game content as the suitable game content in response to a determination that the game content does not conflict with the negative term beyond the second threshold; and provide the suitable game content and an offer content; and an offer content server, the offer content server comprising; a communication module; a memory circuit; and one or more processors coupled to the memory circuit, the one or more processors configured to; receive the location information associated with the particular user; determine the offer content based on the location information; and provide the offer content to the game content server. - View Dependent Claims (9, 10, 11, 12)
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13. A non-transitory computer-readable storage medium with instructions stored thereon to match sponsored game content to a location, the instructions comprising:
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receiving a matching term and a negative term, wherein the matching term specifies a first location and a first ambiance suitable for a particular user or a game, wherein the negative term specifies a second location and a second ambiance unsuitable for the particular user or the game, wherein the first ambiance and the second ambiance each include a time of day, weather, or one or more qualities associated with the first location and the second location, respectively; receiving location information associated with the particular user, wherein the location information includes current location information obtained from a global positioning system (GPS) through a wireless or wired network coupled to a user device, and planned location information obtained from at least one of a scheduling service and a presence service through the wireless or wired network coupled to the user device; determining suitable game content based on the matching term, the negative term, and the location information, wherein determining the suitable game content comprises; comparing the matching term and the location information to a first threshold; in response to a determination that the first threshold is met or exceeded, comparing the negative term and the location information to a second threshold; and approving game content as the suitable game content in response to a determination that the game content does not conflict with the negative term beyond the second threshold; determining an offer content based on the location information; and providing the suitable game content and the offer content. - View Dependent Claims (14)
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15. A computing device to provide real-environment matched game content based at least partially on analyzed properties of potential locations, the computing device comprising:
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a communication module; a memory circuit that stores instructions; and one or more processors coupled to the memory circuit, the one or more processors configured to execute; a game content application configured to; receive a matching term and a negative term, wherein the matching term specifies a first location and a first ambiance suitable for a particular user or a game, wherein the negative term specifies a second location and a second ambiance unsuitable for the particular user or the game, wherein the first ambiance and the second ambiance each include a time of day, weather, or one or more qualities associated with the first location and the second location, respectively; receive location information associated with the articular user, wherein the location information includes current location information obtained from a global positioning system (GPS) through a wireless or wired network coupled to a user device, and planned location information obtained from at least one of a scheduling service and a presence service through the wireless or wired network coupled to the user device; match a game genre against local descriptions to determine suitable game content based on the matching term, the negative term, and/or the location information, wherein the determination of the suitable game content comprises; comparison of the matching term and the location information to a first threshold; in response to a determination that the first threshold is met or exceeded, comparison of the negative term and the location information to a second threshold; and approval of the matched game genre as the suitable game content in response to a determination that the matched game genre does not conflict with the negative term beyond the second threshold; and provide the suitable game content; and an offer content application configured to; receive the suitable game content; separate the location information from the suitable game content; extract contextual information for matching with auction key values; enable a plurality of businesses to bid for offer content through an auction; and provide the offer content in conjunction with the suitable game content. - View Dependent Claims (16, 17, 18)
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Specification