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Ambient light management for virtual reality glasses

  • US 9,733,478 B2
  • Filed: 04/02/2015
  • Issued: 08/15/2017
  • Est. Priority Date: 04/03/2014
  • Status: Active Grant
First Claim
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1. A virtual reality glasses assembly, comprising:

  • virtual reality glasses having lenses;

    light attenuating filters at least one of applied to and incorporated into the lenses that maintain or increase a contrast of a projected virtual reality image on the lenses with ambient light and prevent ultraviolet light overexposure by adjusting an amount of light passing through the lenses, each of the light attenuating filters having one or more respective photochromic filters that darken as a function of ultraviolet light exposure and one or more respective ultraviolet filters; and

    light attenuating shutters at least one of applied to and incorporated into the lenses that further maintain or increase the contrast of the projected virtual reality image on the lenses with ambient light by further adjusting the amount of light passing through the lenses when ultraviolet light level is not high enough for the light attenuating filters to provide a desired level of light attenuation.

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