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Social identity models for automated entity interactions

  • US 9,805,493 B2
  • Filed: 08/25/2015
  • Issued: 10/31/2017
  • Est. Priority Date: 12/20/2012
  • Status: Active Grant
First Claim
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1. A computer-implemented method for simulating intelligent behavior, the method comprising:

  • determining, by at least one processor, one or more social interactive goals (SIGs) for an automated entity during a social interaction between the automated entity and a selected entity based on a social identity target state and a perceived identity state;

    determining, by the at least one processor, a set of behavioral actions for the automated entity based on the determined one or more SIGs and an interaction strategy associated with a plurality of Cultural Interaction Protocols (CIPs) that affect the social interaction by causing the automated entity to interact with the selected entity with a culturally influenced behavior exchange; and

    altering paralanguage elements expressed for the automated entity via a user interface based on the determined set of behavioral actions, wherein the automated entity emulates human social behaviors.

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