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Systems and methods for developing objects and actions in media content

  • US 9,813,782 B2
  • Filed: 05/30/2008
  • Issued: 11/07/2017
  • Est. Priority Date: 04/11/2008
  • Status: Active Grant
First Claim
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1. A computer implemented method comprising:

  • creating, via a processor, a first graphical object at a first position on a canvas area and a second graphical object at a second position on the canvas area, the canvas area displaying the first graphical object and the second graphical object as part of content being developed on the canvas area;

    receiving an input indicating movement between the first position and the second position on the canvas area;

    identifying, based on the movement of the input between the first position and the second position, the first graphical object as a target object comprising a media file, the second graphical object as a trigger object, and an interactive relationship between the target object and the trigger object;

    providing, via the processor, a list of available runtime-event-triggered actions and a list of available triggering events in response to identifying the target object, the trigger object, and the interactive relationship;

    receiving, at the processor, a selection of a runtime-event-triggered action from the list of available runtime-event-triggered actions, wherein the runtime-event-triggered action comprises a start of playback at a cue point in the media file, the cue point indicating a non-default start point in the media file;

    receiving, at the processor, a selection of a triggering event for the runtime-event-triggered action from the list of available triggering events;

    establishing, based on the selection of the runtime-event-triggered action and selection of the triggering event, an interaction in which the runtime-event-triggered action is triggered for the target object when the triggering event occurs during runtime at the trigger object.

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