Methods, systems, and products for control of gaming applications
First Claim
Patent Images
1. A method, comprising:
- receiving, by a server, an electronic request associated with a client device, the client device requesting a resumption of a gaming software application played over the Internet;
querying, by the server, an electronic database for an identifier specified by the electronic request, the electronic database electronically associating bookmarks and identifiers including the identifier specified by the electronic request;
retrieving, by the server, a bookmark of the bookmarks in the electronic database that is electronically associated with the identifier specified by the electronic request, the bookmark identifying a logical location from which the gaming software application was previously paused during play over the Internet; and
resuming, by the server, the play over the Internet of the gaming software application from the logical location identified by the bookmark retrieved in the electronic database.
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Accused Products
Abstract
Methods, systems, and products bookmark gaming applications. When a player wishes to pause a gaming application, a bookmark may be created. The bookmark identifies a location in the gaming application at which play is paused. Play may then be resumed from the bookmark, whether at a same device or at a different device.
34 Citations
20 Claims
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1. A method, comprising:
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receiving, by a server, an electronic request associated with a client device, the client device requesting a resumption of a gaming software application played over the Internet; querying, by the server, an electronic database for an identifier specified by the electronic request, the electronic database electronically associating bookmarks and identifiers including the identifier specified by the electronic request; retrieving, by the server, a bookmark of the bookmarks in the electronic database that is electronically associated with the identifier specified by the electronic request, the bookmark identifying a logical location from which the gaming software application was previously paused during play over the Internet; and resuming, by the server, the play over the Internet of the gaming software application from the logical location identified by the bookmark retrieved in the electronic database. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A system, comprising:
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a hardware processor; and a memory device, the memory device storing code, the code when executed causing the hardware processor to perform operations, the operations comprising; receiving a pause request that requests a pause in a play over the Internet associated with a gaming software application; storing a bookmark in an electronic database, the bookmark associated with a logical location at which the gaming software application is paused during the play over the Internet; receiving a resumption request that requests a resumption of the play over the Internet associated with the gaming software application; and resuming the play over the Internet associated with the gaming software application from the logical location associated with the bookmark. - View Dependent Claims (11, 12, 13, 14, 15)
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16. A memory device storing instructions that when executed cause a hardware processor to perform operations, the operations comprising:
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receiving a pause request that requests a pause in play over the Internet associated with a gaming software application; storing a bookmark in an electronic database, the bookmark associated with a logical location at which the gaming software application is paused during the play over the Internet; receiving a resumption request that requests a resumption of the play over the Internet associated with the gaming software application; and resuming the play over the Internet associated with the gaming software application from the logical location associated with the bookmark. - View Dependent Claims (17, 18, 19, 20)
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Specification