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Gaming system and method employing multi-directional interaction between multiple concurrently played games

  • US 9,875,618 B2
  • Filed: 07/02/2015
  • Issued: 01/23/2018
  • Est. Priority Date: 07/24/2014
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • at least one processor; and

    at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to;

    for a first one of a plurality of overlapping game plays;

    determine a first game outcome,communicate data which results in a display device displaying the determined first game outcome, andwhen a first game feature activation event occurs;

    activate a first game feature, andwhen a first game feature transfer event occurs, replicate said activated first game feature in at least a second one of the overlapping game plays,for the second one of the plurality of overlapping game plays;

    determine a second game outcome,communicate data which results in the display device displaying the determined second game outcome, andwhen a second game feature activation event occurs;

    activate a second game feature, andwhen a second game feature transfer event occurs, replicate said activated second game feature in at least the first one of the overlapping game plays, andfor each of the plurality of overlapping game plays;

    determine an award, said award based on;

    the game outcome determined for said overlapping game play, andat least one of;



    any game feature activated for said overlapping game play, and 

    any activated game feature replicated in said overlapping game play, andcommunicate data which results in the display device displaying said determined award.

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