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Amusement devices and games involving multiple operators, multiple players, and/or multiple jurisdictions

  • US 9,916,732 B2
  • Filed: 12/23/2016
  • Issued: 03/13/2018
  • Est. Priority Date: 08/01/2011
  • Status: Active Grant
First Claim
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1. A method comprising:

  • determining, by a computing device, that a first player desires to start play of a networked game through a first mobile device, in which the first player accesses the networked game through an account maintained by a first gaming operator;

    determining, by the computing device, that a second player desires to start play of the networked game through a second mobile device, in which the second player accesses the networked game through an account maintained by a second gaming operator;

    in response to determining that the first and second players desire to start play of the networked game, matching, by the computing device, the first player and the second player into a round of the networked game based on (1) a subordinated player matching across gaming operators in favor of matching within a single gaming operator and (2) a determination that there are no other players associated with either the first or the second gaming operators looking to play the networked game; and

    in response to facilitating play of the round of the networked game by the first and second players, allocating, by the computing device, a first payment to the first gaming operator and a second payment to the second gaming operator based on the first player accessing the networked game through an account maintained by the first gaming operator and the second player accessing the networked game through an account maintained by the second gaming operator.

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