Method for identifying action mode of game operating device

Method for identifying action mode of game operating device

  • CN 101,721,810 B
  • Filed: 10/23/2008
  • Issued: 04/22/2015
  • Est. Priority Date: 10/23/2008
  • Status: Active Grant
First Claim
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1. an action mode of game operating device knows method for distinguishing, it is characterized in that, described game operating device is initially located in the motion after duty, be divided into multiple independent and complete action continuously, while described game operating device carries out each action, carry out following steps:

  • (1) parameter initialization is that ordinate sets up three-dimensional reference frame with vertical direction;

    (2) when action starts, the three-dimensional local Coordinate System of described game operating device and described reference frame are compared, current attitude angle is calculated;

    (3) action starts the direction of the rear acceleration to described game operating device and the direction of size and speed and size and calculates;

    (4) during release, the local Coordinate System of described game operating device and described reference frame are compared, current attitude angle is calculated;

    (5) attitude angle calculated when the attitude angle calculated when starting action and release compares, and obtains the rotation information data of described game operating device;

    (6) combine the result of the direction of motion identification of game operating device and the result of direction of rotation identification, the direction of the acceleration based on self three-dimensional system of coordinate of described game operating device and the direction of size and speed and size are converted to based on the direction of the acceleration of described reference frame and the direction of size and speed and size, and obtain the elemental motion feature of described game operating device movement locus in each action.

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