Method and system for managing users in multi-user online game environment

Method and system for managing users in multi-user online game environment

  • CN 1,556,958 B
  • Filed: 04/21/2003
  • Issued: 07/23/2014
  • Est. Priority Date: 04/26/2002
  • Status: Active Grant
First Claim
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1. a method for leading subscriber in MUD environment, described method comprises:

  • On certificate server, set up the access to MUD environment;

    Set up the access to the application-level information relevant to one or more MUD of carrying out on one or more subscriber equipmenies, wherein said access is set up in lobby servers;

    Specifying one in these one or more subscriber equipmenies is MUD head;

    Add the invitation of the game group being created by this head at least one transmission in these one or more subscriber equipmenies, wherein said MUD environment comprises multiple game group, and wherein allow for each game group and provide, specify or delete discrete function, and wherein can use for multiple game the function of game group in general mode;

    Safeguard mark game group, game head and answer this information of inviting one or more subscriber equipmenies of the game group that adds this head'"'"'s establishment, wherein the information of this maintenance is for promoting game interaction in the future;

    By communicating to participate in this MUD with application server, wherein, each in participant in game is relevant to game group;

    AndSafeguard MUD user'"'"'s staged rank according to user'"'"'s achievement data of specific MUD, described staged rank is according to predetermined variable or measures tissue or the user list of sequence.

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