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Method of designing multiple computer games

  • US 10,272,328 B2
  • Filed: 06/06/2016
  • Issued: 04/30/2019
  • Est. Priority Date: 09/17/2012
  • Status: Active Grant
First Claim
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1. A computer implemented method, using a first software module comprising a model module for use in at least one switcher computer game, said method being performed in a computing device, comprising one or more processors and a display, by executing computer code on said one or more processors to perform the steps of:

  • controlling the display to display a game board comprising a plurality of game elements which are configured to he switched or matched in response to user input;

    receiving at the model module, commands from a controller module running on said processor to update state of the model module;

    in response to a change in the state of said model module, sending, from the model module, notifications to said controller module to change an available set of the commands and to a view module running on said processor to produce updated output to be displayed; and

    wherein the model module comprises a plurality of components each providing a game function of said at least one switcher computer game,wherein said plurality of components comprises a plurality of combinable components reusable for different game elements of said at least one switcher computer game,each combinable component providing at least one in game action performable by at least some of said different game elements, wherein each in game action is modifiable by at least one parameter,wherein a game element of said different game elements is provided by combining two or more of said combinable components providing different in game actions.

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