Multi-player game system and multi-player game program
First Claim
1. A multi-player game system for allowing a plurality of players to play a game, comprising:
- number-of-players detection means for detecting the number of players participating in the game;
primary game field data storage means f or storing primary game field data concerning a predetermined primary game field which does not vary depending on the number of participating players;
secondary game field data storage means for storing at least two units of secondary game field data concerning a secondary game field which varies depending on the number of participating players, wherein each unit of secondary game field data is associated with a different number of participating players;
secondary game field data selection means for selecting, in accordance with the number of participating players as detected by the number-of-players detection means, one of the at least two units of secondary game field data from the secondary game field data storage means;
game field generation means for combining the primary game field data which has been read from the primary game field data storage means with the secondary game field data which has been selected by the secondary game field data selection means to generate a game field; and
game progression means for allowing the plurality of players to play the game on the game field generated by the game field generation means.
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Abstract
A multi-player game system includes number-of-players detection means for detecting the number of players participating in the game; primary game field data storage means for storing primary game field data; secondary game field data storage means for storing at least two units of secondary game field data 150, such that each unit of secondary game field data is associated with a different number of participating players; secondary game field data selection means for selecting, in accordance with the number of participating players as detected by the number-of-players detection means, one of the at least two units of secondary game field data from the secondary game field data storage means; game field generation means for combining the primary game field data with the secondary game field data to generate a game field. A plurality of players are allowed to play a game on the generated game field. Thus, in a multi-player game, it is possible to vary data concerning the game field, e.g., geography and objects, depending on the number of participating players.
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Citations
20 Claims
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1. A multi-player game system for allowing a plurality of players to play a game, comprising:
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number-of-players detection means for detecting the number of players participating in the game;
primary game field data storage means f or storing primary game field data concerning a predetermined primary game field which does not vary depending on the number of participating players;
secondary game field data storage means for storing at least two units of secondary game field data concerning a secondary game field which varies depending on the number of participating players, wherein each unit of secondary game field data is associated with a different number of participating players;
secondary game field data selection means for selecting, in accordance with the number of participating players as detected by the number-of-players detection means, one of the at least two units of secondary game field data from the secondary game field data storage means;
game field generation means for combining the primary game field data which has been read from the primary game field data storage means with the secondary game field data which has been selected by the secondary game field data selection means to generate a game field; and
game progression means for allowing the plurality of players to play the game on the game field generated by the game field generation means. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A multi-player game program to be executed by a plurality of game machines on which a plurality of players are allowed to play a game, each of the plurality of game machines comprising:
- primary game field data storage means for storing primary game field data concerning a predetermined primary game field which does not vary depending on the number of participating players;
secondary game field data storage means for storing at least two units of secondary game field data concerning a secondary game field which varies depending on the number of participating players, wherein each unit of secondary game field data is associated with a different number of participating players,wherein the multi-player game program comprises;
a number-of-players detection program for detecting the number of players participating in the game;
a secondary game field data selection program for selecting, in accordance with the number of participating players as detected by the number-of-players detection program, one of the at least two units of secondary game field data from the secondary game field data storage means;
a game field generation program for combining the primary game field data which has been read from the primary game field data storage means with the secondary game field data which has been selected by the secondary game field data selection program to generate a game field; and
a game progression program for allowing the plurality of players to play the game on the game field generated by the game field generation program. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
- primary game field data storage means for storing primary game field data concerning a predetermined primary game field which does not vary depending on the number of participating players;
Specification