Remote content management and resource sharing on a gaming machine and method of implementing same
First Claim
28. A gaming system comprising:
- a remote host comprising;
a processor designed or configured a) to communicate with a gaming device;
b) to send information to the gaming device that allows the remote host to utilize a portion of the gaming machine interface via an interface process executed on the gaming device;
the gaming device comprising;
a gaming interface comprising a plurality of input devices and at least one output device for displaying an outcome to a wager-based game played on the gaming device;
a master gaming controller designed or configured a) to provide a first resource partition associated with first gaming resources wherein the first gaming resources include a processor, a memory and the portion of the gaming machine interface and a second resource partition associated with second gaming resources, b) to allow execution of the interface process in the first resource partition wherein the interface process is only allowed to utilize the first gaming resources, c) to receive the information from the remote host that allows the remote host to utilize the portion of the gaming interface via the interface process to provide an enhanced function, d) to allow execution in the second resource partition of one or more gaming processes for generating the wager-based game on the gaming device;
e) to prevent the interface process from using more than an allocated amount of the first gaming resources;
f) to establish a communication session with the remote host that enables the remote host to send the information that allows the remote host to utilize the portion of the gaming interface via the interface process.
1 Assignment
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Accused Products
Abstract
A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaming machine and executed in a secure memory location such that it is isolated from other processes executing on the gaming machine may be utilized. The host-controlled processes may be decoupled from the process used to execute the game of chance played on the gaming machine such that the content output by the host-controlled process doesn'"'"'t alter the play of game of chance.
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Citations
46 Claims
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28. A gaming system comprising:
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a remote host comprising; a processor designed or configured a) to communicate with a gaming device;
b) to send information to the gaming device that allows the remote host to utilize a portion of the gaming machine interface via an interface process executed on the gaming device;the gaming device comprising; a gaming interface comprising a plurality of input devices and at least one output device for displaying an outcome to a wager-based game played on the gaming device; a master gaming controller designed or configured a) to provide a first resource partition associated with first gaming resources wherein the first gaming resources include a processor, a memory and the portion of the gaming machine interface and a second resource partition associated with second gaming resources, b) to allow execution of the interface process in the first resource partition wherein the interface process is only allowed to utilize the first gaming resources, c) to receive the information from the remote host that allows the remote host to utilize the portion of the gaming interface via the interface process to provide an enhanced function, d) to allow execution in the second resource partition of one or more gaming processes for generating the wager-based game on the gaming device;
e) to prevent the interface process from using more than an allocated amount of the first gaming resources;
f) to establish a communication session with the remote host that enables the remote host to send the information that allows the remote host to utilize the portion of the gaming interface via the interface process. - View Dependent Claims (29, 30, 31, 32, 33, 34, 35)
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36. A gaming system comprising:
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a remote host operable to communicate with the gaming device; the gaming device; a primary game operable upon a wager by a player; at least one display device; at least one input device; at least one memory device; at least one local processor programmed to operate with the display device, the input device and the memory device and to communicate with the remote host to; (a) enable the player to wager on a play of the primary game; (b) generate a primary game outcome for said play of the primary game; (c) provide the generated primary game outcome to the player; (d) cause part of said display device to display the play of the primary game; (e) receive at least one request from the remote host to provide at least one remote controlled process on a portion the display device; (f) if said request to provide said remote controlled process is received, determine an availability of at least one gaming device resource; (g) if said gaming device resource is available; (i) accept the request to provide said remote controlled process, and (ii) enable the remote host to cause said portion of the display device to display said remote controlled process, wherein said remote controlled process is displayed simultaneously with the play of the primary game; and (h) if said gaming device resource is not available, reject the request to provide said remote controlled process. - View Dependent Claims (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46)
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45-1. The gaming system of claim 36, wherein the remote controlled process includes providing at least one outcome to the player.
Specification