COMPUTER GRAPHICS PROCESSING AND DISPLAY OF SELECTABLE ITEMS
First Claim
1. A method, comprising:
- receiving by at least one processor state information of a live event in real time, in which the live event comprises a sporting event played by human players according to predetermined rules that are used to determine at least one winner of the sporting event;
determining by the at least one processor an initial state and a plurality of possible future states of a performance parameter of the live event based on the state information;
creating by the processor a first betting market for betting on at least one of the plurality of possible future states, in which the plurality of users comprises a first user, and in which the act of creating a first betting market comprises;
determining by the processor probabilities for the plurality of possible future states; and
based at least in part on the probabilities, determining by the processor odds for betting on at least one of the plurality of possible future states;
after creating the first betting market, receiving by the processor from a first of a plurality of users a first bet comprising a selection of one of the plurality of possible future states;
after receiving the first bet, closing by the processor the first betting market prior to an end time of the initial state;
sending from the processor an instruction signal to close the first betting market;
determining by the processor an actual future state of the performance parameter;
determining by the processor that the possible future state selected by the first user is the actual future state; and
automatically paying a payout to the first user based on the first bet and the act of determining that the possible future state selected by the first user is the actual future state,in which the sporting event occurs during an event time duration such that the sporting event begins at the beginning of the event time duration and ends at the end of the event time duration, sporting event comprising a plurality of portions of the event occurring during sequential portions of the event time duration, in which a plurality of possible future states comprises a possible future state occurring at the end of one of the sequential time periods, and in which at least one betting market is created for each of the sequential time periods.
6 Assignments
0 Petitions
Accused Products
Abstract
Methods and systems are provided herewith for managing a wagering system. In one exemplary embodiment, state information of a live event may be received in real time. The live event may comprise a sporting event played by human players according to predetermined rules that are used to determine at least one winner of the sporting event. An initial state and a plurality of possible future states of a performance parameter of the live event may be determined based on the state information. A first betting market for betting on at least one of the plurality of possible future states may be created. The act of creating a first betting market may comprise (1) determining by the processor probabilities for the plurality of possible future states, and (2) based at least in part on the probabilities, determining by the processor odds for betting on at least one of the plurality of possible future states. After creating the first betting market, a first bet comprising a selection of one of the plurality of possible future states may be received from a first of a plurality of users. After receiving the first bet, the first betting market may be closed prior to an end time of the initial state. An instruction signal to close the first betting market may be transmitted from the processor. An actual future state of the performance parameter may be determined. The processor may determine that the possible future state selected by the first user is the actual future state. A payout may be paid to the first user based on the first bet and the act of determining that the possible future state selected by the first user is the actual future state. The sporting event may occur during an event time duration such that the sporting event begins at the beginning of the event time duration and ends at the end of the event time duration. The sporting event may comprise a plurality of portions of the event occurring during sequential portions of the event time duration, in which a plurality of possible future states comprises a possible future state occurring at the end of one of the sequential time periods, and in which at least one betting market is created for each of the sequential time periods.
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Citations
59 Claims
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1. A method, comprising:
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receiving by at least one processor state information of a live event in real time, in which the live event comprises a sporting event played by human players according to predetermined rules that are used to determine at least one winner of the sporting event; determining by the at least one processor an initial state and a plurality of possible future states of a performance parameter of the live event based on the state information; creating by the processor a first betting market for betting on at least one of the plurality of possible future states, in which the plurality of users comprises a first user, and in which the act of creating a first betting market comprises; determining by the processor probabilities for the plurality of possible future states; and based at least in part on the probabilities, determining by the processor odds for betting on at least one of the plurality of possible future states; after creating the first betting market, receiving by the processor from a first of a plurality of users a first bet comprising a selection of one of the plurality of possible future states; after receiving the first bet, closing by the processor the first betting market prior to an end time of the initial state; sending from the processor an instruction signal to close the first betting market; determining by the processor an actual future state of the performance parameter; determining by the processor that the possible future state selected by the first user is the actual future state; and automatically paying a payout to the first user based on the first bet and the act of determining that the possible future state selected by the first user is the actual future state, in which the sporting event occurs during an event time duration such that the sporting event begins at the beginning of the event time duration and ends at the end of the event time duration, sporting event comprising a plurality of portions of the event occurring during sequential portions of the event time duration, in which a plurality of possible future states comprises a possible future state occurring at the end of one of the sequential time periods, and in which at least one betting market is created for each of the sequential time periods. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19-27. -27. (canceled)
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58. An apparatus comprising:
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a processor; and a memory, in which the memory stores instructions which, when executed by the processor, direct the processor to; receive by the processor state information of a live event in real time, the live event comprising a sporting event played by human players according to predetermined rules that are used to determine at least one winner of the sporting event; determine by the processor an initial state and a plurality of possible future states of a performance parameter of the live event based on the state information; create by the processor a first betting market for betting on at least one of the plurality of possible future states, in which the plurality of users comprises a first user, in which the act of creating a first betting market comprises; determining by the processor probabilities for the plurality of possible future states; and based on the probabilities, determining by the processor odds for betting on at least one of the plurality of possible future states; after creating the first betting market, receive by the processor from a first of a plurality of users a first bet comprising a selection of one of the plurality of possible future states; after receiving the first bet, close by the processor the first betting market prior to an end time of the initial state; send from the processor an instruction signal to close the first betting market; determine by the processor an actual future state of the performance parameter; determine by the processor that the possible future state selected by the first user is the actual future state; and automatically pay a payout to the first user based on the first bet and the act of determining that the possible future state selected by the first user is the actual future state, in which the sporting event occurs during an event time duration such that the sporting event begins at the beginning of the event time duration and ends at the end of the event time duration, sporting event comprising a plurality of portions of the event occurring during sequential portions of the event time duration, in which a plurality of possible future states comprises a possible future state occurring at the end of one of the sequential time periods, and in which at least one betting market is created for each of the sequential time periods.
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59. An apparatus comprising:
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a touch-sensitive display device comprising a user input device; a processor operably connected to the display; and a memory operably connected to the processor and the display, in which the memory stores instructions which, when executed by the processor, direct the processor to; receive state information of a live event in real time, the live event comprising a sporting event played by human players according to predetermined rules that are used to determine at least one winner of the sporting event; determine an initial state and a plurality of possible future states of a performance parameter of the live event based on the state information; create a first betting market for betting on at least one of the plurality of possible future states, in which the plurality of users comprises a first user, in which the act of creating a first betting market comprises; determining probabilities for the plurality of possible future states; and based on the probabilities, determining odds for betting on at least one of the plurality of possible future states; after creating the first betting market, receive from a first of a plurality of users a first bet comprising a selection of one of the plurality of possible future states; after receiving the first bet, close the first betting market prior to an end time of the initial state; send an instruction signal to close the first betting market; determine an actual future state of the performance parameter; determine that the possible future state selected by the first user is the actual future state; and pay a payout to the first user based on the first bet and the act of determining that the possible future state selected by the first user is the actual future state; transmit a live video of the live event in real time to a touch-sensitive display device, the live video comprising an image of a player in the live event; cause the touch-sensitive display device to display an image of the player; receive from the display device an indication that a user touched the image of the player on the touch-sensitive display; in response to receiving the indication, cause the touch-sensitive display device to output betting information related to the player; cause the display device to display a betting menu overlay on the touch-sensitive display, the betting menu overlay comprising at least one image corresponding to a betting option; receive a signal indicating that a user touched the at least one image; and responsive to the signal, determine a selection of the betting option by the user; in which the live video comprises an image of a player, and wherein the touch-sensitive display is operable to output betting information related to the player when the image of the player is touched by a user, and in which the sporting event occurs during an event time duration such that the sporting event begins at the beginning of the event time duration and ends at the end of the event time duration, sporting event comprising a plurality of portions of the event occurring during sequential portions of the event time duration, in which a plurality of possible future states comprises a possible future state occurring at the end of one of the sequential time periods, and in which at least one betting market is created for each of the sequential time periods.
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Specification