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METHOD AND APPARATUS FOR THWARTING TRAFFIC ANALYSIS IN ONLINE GAMES

  • US 20100197405A1
  • Filed: 02/03/2009
  • Published: 08/05/2010
  • Est. Priority Date: 02/03/2009
  • Status: Active Grant
First Claim
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1. A computing device for facilitating a networked multi-player game comprising:

  • a processor, the processor configured to execute computer-readable instructions for the multi-player game; and

    a communication component coupled to the processor, the communication component configured to communicate with a decentralized system for providing a latency-sensitive communication between the computing device and at least one other game machine, said decentralized system comprising a plurality of proxies, wherein a network packet communicated between the computing device and the at least one other game machine is relayed by at least one proxy so as to impede traffic analysis.

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