Sports Electronic Training System With Sport Ball and Electronic Gaming Features
First Claim
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1. A method of transferring data from a sport ball to an electronic game, comprising:
- the sport ball determining the occurrence of an event; and
the sport ball transmitting data related to the event to the electronic game.
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Abstract
Sports electronic training systems with sport ball and electronic gaming features are disclosed. In an embodiment, a method of transferring data from a sport ball to an electronic game includes the sport ball determining the occurrence of an event and the sport ball transmitting data related to the event to the electronic game.
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Citations
30 Claims
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1. A method of transferring data from a sport ball to an electronic game, comprising:
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the sport ball determining the occurrence of an event; and the sport ball transmitting data related to the event to the electronic game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method of transferring data from a portable electronic processing device to an electronic game, comprising:
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the portable electronic processing device wirelessly receiving data from a sport ball while the portable electronic processing device is being worn or carried by a user during an athletic activity; the portable electronic processing device determining the occurrence of an event involving the sport ball; and the portable electronic processing device transmitting data related to the event involving the sport ball to the electronic game. - View Dependent Claims (13, 14, 15, 16, 17, 18)
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19. A method for an electronic game to use data related to an event involving a sport ball, comprising:
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the electronic game receiving data related to the event involving the sport ball; and the electronic game using the data related to the event involving the sport ball to affect gameplay in the electronic game. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30)
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Specification