Wearable Computer with Nearby Object Response
First Claim
1. A computer-implemented method comprising:
- displaying a user-interface on a substantially transparent display of a head mounted display (HMD), wherein the user-interface comprises a view region and at least one content region that is located outside of the view region;
initially displaying one or more virtual objects in the view region, wherein the view region substantially fills a field of view of the HMD, and wherein the at least one content region is not fully visible in the field of view;
using data from one or more first sensors as a basis for determining a distance between the HMD and a physical object; and
using the determined distance between the HMD and the physical object as basis for initiating a collision-avoidance action, wherein the collision-avoidance action comprises de-emphasizing at least one of the displayed virtual objects so as to provide a less-obstructed view of the physical object through the transparent display of the HMD.
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0 Petitions
Accused Products
Abstract
Exemplary methods and systems relate to detecting physical objects near a substantially transparent head-mounted display (HMD) system and activating a collision-avoidance action to alert a user of the detected objects. Detection techniques may include receiving data from distance and/or relative movement sensors and using this data as a basis for determining an appropriate collision-avoidance action. Exemplary collision-avoidance actions may include de-emphasizing virtual objects displayed on the HMD to provide a less cluttered view of the physical objects through the substantially transparent display and/or presenting new virtual objects.
460 Citations
26 Claims
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1. A computer-implemented method comprising:
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displaying a user-interface on a substantially transparent display of a head mounted display (HMD), wherein the user-interface comprises a view region and at least one content region that is located outside of the view region; initially displaying one or more virtual objects in the view region, wherein the view region substantially fills a field of view of the HMD, and wherein the at least one content region is not fully visible in the field of view; using data from one or more first sensors as a basis for determining a distance between the HMD and a physical object; and using the determined distance between the HMD and the physical object as basis for initiating a collision-avoidance action, wherein the collision-avoidance action comprises de-emphasizing at least one of the displayed virtual objects so as to provide a less-obstructed view of the physical object through the transparent display of the HMD. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A wearable computer comprising:
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at least one processor; and data storage comprising logic executable by the at least one processor to; display a user-interface on a substantially transparent display of a head mounted display (HMD), wherein the user-interface comprises a view region and at least one content region that is located outside of the view region; initially display one or more virtual objects in the view region, wherein the view region substantially fills a field of view of the HMD, and wherein the at least one content region is not fully visible in the field of view; use data from one or more first sensors as a basis for determining a distance between the HMD and a physical object; and use the determined distance between the HMD and the physical object as basis for initiating a collision-avoidance action, wherein the collision-avoidance action comprises de-emphasizing at least one of the displayed virtual objects so as to provide a less-obstructed view of the physical object through the transparent display of the HMD. - View Dependent Claims (21, 22)
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23. A non-transitory computer-readable medium having stored therein instructions executable by a computing device to cause the computing device to perform functions comprising:
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displaying a user-interface on a substantially transparent display of a head mounted display (HMD), wherein the user-interface comprises a view region and at least one content region that is located outside of the view region; initially displaying one or more virtual objects in the view region, wherein the view region substantially fills a field of view of the HMD, and wherein the at least one content region is not fully visible in the field of view; using data from one or more first sensors as a basis for determining a distance between the HMD and a physical object; and using the determined distance between the HMD and the physical object as basis for initiating a collision-avoidance action, wherein the collision-avoidance action comprises de-emphasizing at least one of the displayed virtual objects so as to provide a less-obstructed view of the physical object through the transparent display of the HMD. - View Dependent Claims (24, 25, 26)
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Specification