METHODS AND APPARATUS FOR ENHANCED INTERACTIVE GAME PLAY IN LOTTERY AND GAMING ENVIRONMENTS
First Claim
1. A system for electronic interaction in a multi-player gaming system comprising:
- a plurality of displays for presenting graphical information to players regarding a plurality of variable duration game rooms, at least two of the game rooms having different durations,a plurality of input devices, at least one each associated with the displays, the input devices being adapted to receive play input regarding selection of a variable duration game room and game play within the room,a play server adapted to permit multiple players to join in play for at least some of the variable duration game rooms,a timer for determining the expiration of game play in the variable duration game rooms, the timer having a common start time for game play in a game room for all players in the game room,an input for receiving a mandated prizing parameter,a point tally system including a processor for ranking the players score relative to one another, the point tally system utilizing the mandated prizing parameter in connection with award points, and a memory for storing the information, the point tally system providing the ranking information to the displays, the point tally system selecting at least the player with the highest score as at least one winner at the expiration of game play as determined by the timer for the variable duration game room, anda payment system for providing the winnings to the winner.
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Accused Products
Abstract
Methods and systems for electronic interaction comprising a display for presenting a grid of identifying objects, an input for receiving a player selection of an identifying object, a random generator for randomly selecting a winning identifying object, and a point tally system for awarding points to the player according to the rules comprising a first point value if the player selected identifying object exactly matches the winning identifying object, a second point value if the player selected identifying object is in a geometric relationship with the winning identifying object, and a third, negative, point value if the player is not awarded the first point value or the second point value.
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Citations
83 Claims
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1. A system for electronic interaction in a multi-player gaming system comprising:
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a plurality of displays for presenting graphical information to players regarding a plurality of variable duration game rooms, at least two of the game rooms having different durations, a plurality of input devices, at least one each associated with the displays, the input devices being adapted to receive play input regarding selection of a variable duration game room and game play within the room, a play server adapted to permit multiple players to join in play for at least some of the variable duration game rooms, a timer for determining the expiration of game play in the variable duration game rooms, the timer having a common start time for game play in a game room for all players in the game room, an input for receiving a mandated prizing parameter, a point tally system including a processor for ranking the players score relative to one another, the point tally system utilizing the mandated prizing parameter in connection with award points, and a memory for storing the information, the point tally system providing the ranking information to the displays, the point tally system selecting at least the player with the highest score as at least one winner at the expiration of game play as determined by the timer for the variable duration game room, and a payment system for providing the winnings to the winner. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45)
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46. A system for electronic interaction in a multi-player, multi-level gaming system, the system being adapted to interface with displays for presentation of game information to the players and with input devices for receiving game play information, comprising:
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a graphical information display generator for generating displays of information regarding a plurality of variable duration game rooms, at least two of the game rooms having different durations, system input adapted to receive game control input from the plurality of input devices, the game control input including input regarding selection of a variable duration game room and game play within the room, at least certain of the game play comprising multi-level game play, a play server adapted to permit one or more players to join in play for at least some of the variable duration game rooms, a timer for determining the expiration of game play in the variable duration game rooms, the timer having a common start time for game play in a game room for all players in a game room, a game analysis system, a point tally system including a processor for ranking the players score relative to one another, and a memory for storing the information, the point tally system providing the ranking information to the displays, the point tally system selecting at least the player with the highest score as at least one winner at the expiration of game play as determined by the timer for the variable duration game room, and a payment system for providing the winnings to the winner. - View Dependent Claims (47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 73)
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65. A system for electronic interaction in a multi-player, multi-level gaming system, the system being adapted to interface with displays for presentation of game information to the players and with input devices for receiving game play information, comprising:
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a graphical information display generator for generating displays of information regarding a plurality of variable duration game rooms, at least two of the game rooms having different durations, system input adapted to receive game control input from the plurality of input devices, the game control input including input regarding selection of a variable duration game room and game play within the room, at least certain of the game play utilizing virtual money, a play server adapted to permit one or more players to join in play for at least some of the variable duration game rooms, a timer for determining the expiration of game play in the variable duration game rooms, the timer having a common start time for game play in a game room for all players in a game room, an input for receiving variable parameters, a point tally system including a processor for ranking the players score relative to one another, the point tally system utilizing at least the variable parameters in awarding points, and a memory for storing the information, the point tally system providing the ranking information to the displays, the point tally system selecting at least the player with the highest score as at least one winner at the expiration of game play as determined by the timer for the variable duration game room, and a payment system for providing the winnings to the winner. - View Dependent Claims (66, 67, 68, 69, 70, 71, 72, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83)
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Specification