COIN OPERATED ENTERTAINMENT SYSTEM
First Claim
Patent Images
1. An interactive entertainment device provided in an out-of-home location, comprising:
- a display;
a camera;
a non-transitory computer readable storage medium storing instances of media available for playback via the interactive entertainment device;
a fee collection mechanism configured to receive payment in exchange for credits usable on the interactive entertainment device to play instances of media;
a network interface; and
at least one processor configured to;
cause a user interface to be displayed on the display;
in respond to inputs to the user interface, enable users to select instances of media for playback via the interactive entertainment device in exchange for credits, and/or to enable users to use the camera to capture images and/or videos, andcause the interactive entertainment device to;
obtain images and/or videos from the camera, and display the obtained images and/or videos from the camera on the display of the interactive entertainment device substantially in real time.
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Abstract
This invention in certain example instances relates generally to coin-operated video entertainment systems. More particularly, certain exemplary aspects of the invention provide methods and/or systems for controlling access to a portable coin-operated interactive entertainment device that may be used to play video games and access other forms of entertainment as well as providing features via such portable coin-operated interactive entertainment devices.
10 Citations
26 Claims
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1. An interactive entertainment device provided in an out-of-home location, comprising:
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a display; a camera; a non-transitory computer readable storage medium storing instances of media available for playback via the interactive entertainment device; a fee collection mechanism configured to receive payment in exchange for credits usable on the interactive entertainment device to play instances of media; a network interface; and at least one processor configured to; cause a user interface to be displayed on the display; in respond to inputs to the user interface, enable users to select instances of media for playback via the interactive entertainment device in exchange for credits, and/or to enable users to use the camera to capture images and/or videos, and cause the interactive entertainment device to;
obtain images and/or videos from the camera, and display the obtained images and/or videos from the camera on the display of the interactive entertainment device substantially in real time. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A method of operating an interactive entertainment device provided in an out-of-home location, the method comprising:
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receiving payment in exchange for credits usable on the interactive entertainment device to play instances of media; playing back, via the interactive entertainment device, instances of media from a queue of selected instances of media; receiving user inputs via a user interface; in response to a user input, adding a user-selected instance of media to the queue in exchange for a predetermined number of credits; in response to a user input, causing a camera provided to the interactive entertainment device to take a picture and/or video; and in response to a user input, obtaining an image and/or video from the camera, and displaying the obtained image and/or video on a display of the interactive entertainment device substantially in real time. - View Dependent Claims (16, 17, 18, 19, 20)
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21. A non-transitory computer readable storage medium tangibly storing instructions that, when performed using a processor of an interactive entertainment device provided in an out-of-home pay-for-play location, control the digital jukebox device to at least:
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receive payment in exchange for credits usable on the interactive entertainment device to play instances of media; play back, via the interactive entertainment device, instances of media from a queue of selected instances of media; receive user inputs via a user interface; in response to a user input, add a user-selected instance of media to the queue in exchange for a predetermined number of credits; in response to a user input, cause a camera provided to the interactive entertainment device to take a picture and/or video; and in response to a user input, obtain an image and/or video from the camera, display the obtained image and/or video on a display of the interactive entertainment device substantially in real time. - View Dependent Claims (22, 23, 24, 25, 26)
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Specification