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Using existing videogames for physical training and rehabilitation

  • US 6,712,692 B2
  • Filed: 01/03/2002
  • Issued: 03/30/2004
  • Est. Priority Date: 01/03/2002
  • Status: Expired due to Term
First Claim
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1. A method for using a videogame for physical training and rehabilitation, the method comprising the steps of:

  • identifying at least one new type of movement of a person that is not a currently recognized movement;

    mapping the at least one new type of movement of a person into at least one game controller command; and

    communicating the game controller command to the videogame.

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