Interactive play device and method
DCFirst Claim
1. A toy vehicle comprising:
- vehicle chassis or frame having a plurality of wheels,motor driving at least one wheel of the vehicle,input control means, which includes at least one of a switch, a sound activated sensor, a voice activated module, a speech recognition module, a light activated sensor, and a magnetic sensor, to enable a player to control the vehicle, and interact with the vehicle, andadditional means to control the operation of the vehicle, and which causes the vehicle, at certain times, to function in a manner that is different from its normal operation when it is responsive to said input control means.
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Litigations
1 Petition
Accused Products
Abstract
An interactive play device, method and apparatus, is disclosed which includes means to generate a plurality of interactions, entry control means, means to store responses to interactions and control means to select the next interaction based on memorized responses. One object of this invention is to provide a new class of interactive play devices, which is founded on personalizing a play device so that its current functionality is based on past interactions with a player rather than providing an identical operation or a randomly activated function each time the device is turned “on.” The invention also provides a plurality of toy devices, which operate in a plurality of states that mimic human behavior. A preferred embodiment discloses an interactive doll device, which generates interactions that require responses from the player. The responses are memorized by the doll device and are used to select the next interaction. An alternate embodiment discloses an interactive toy car device, which uses the same concept of memorizing responses to interactions to generate the next interaction. Both the doll and car play devices are controlled by a generic flow diagram disclosed in the specification.
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Citations
36 Claims
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1. A toy vehicle comprising:
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vehicle chassis or frame having a plurality of wheels, motor driving at least one wheel of the vehicle, input control means, which includes at least one of a switch, a sound activated sensor, a voice activated module, a speech recognition module, a light activated sensor, and a magnetic sensor, to enable a player to control the vehicle, and interact with the vehicle, and additional means to control the operation of the vehicle, and which causes the vehicle, at certain times, to function in a manner that is different from its normal operation when it is responsive to said input control means. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A toy vehicle comprising:
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vehicle chassis or frame having a plurality of wheels, motor driving at least one wheel of the vehicle, input control mechanism, which includes at least one of a switch, a sound activated sensor, a voice activated module, a speech activated module, a light activated sensor, and a magnetic sensor, to enable a player to control the vehicle, and interact with the vehicle, a microprocessor, a control logic executed on a processor to control the operation of the vehicle, a control logic segment that generates interactions with the user of the vehicle, computer memory to store user'"'"'s responses to said interactions, and a control logic segment that is based on user'"'"'s responses to interactions, and which, at certain times, causes the vehicle to operate in a manner that is different from its normal operation when it is responsive to the input control mechanism. - View Dependent Claims (10, 11, 12, 13)
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14. A toy vehicle comprising:
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vehicle chassis or frame having a plurality of wheels, motor driving at least one wheel of the vehicle, input control mechanisms to enable a player to control the vehicle, and interact with the vehicle, a microprocessor, a software program executed on a processor to control the operation of the vehicle, a program segment that generates interactions with the user of the vehicle, computer memory to store user'"'"'s responses to interactions, a program segment that defines knowledge information based on past user'"'"'s responses to interactions, and a program segment that compares current user'"'"'s responses to stored responses to determine when the operation of the vehicle is different from its normal operation when it is responsive to said input control mechanisms. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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21. A toy vehicle comprising:
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vehicle chassis or frame having a plurality of wheels, motor driving at least one wheel of the vehicle, input control mechanisms to enable a player to control the movement of the vehicle and interact with the vehicle, a microprocessor, a software program executed on a processor to control the operation of the vehicle, a program segment that generates interactions with the user of the vehicle, a database that includes predetermined responses to said interactions, and a program segment that compares user'"'"'s responses to interactions with said predetermined responses to determine when the movement of the vehicle is responsive to the input control mechanisms. - View Dependent Claims (22, 23, 24)
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25. A toy vehicle comprising:
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vehicle body having a plurality of wheels, motor driving at least one wheel of the vehicle, input control mechanisms to enable a player to control the vehicle, and interact with the vehicle, a microprocessor or a micro-controller to control the operation of the vehicle, and a control logic executed on the processor that controls the operation of the vehicle independent of control signals received from said input control mechanisms, and which includes an algorithm that employs at least one of a random function, and a function that determines if the manner in which a user interacts with the vehicle is consistent with past interactions. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36)
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Specification