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Remote gaming eligibility system and method using RFID tags

  • US 8,016,667 B2
  • Filed: 07/22/2004
  • Issued: 09/13/2011
  • Est. Priority Date: 07/22/2004
  • Status: Expired due to Fees
First Claim
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1. A gaming player verification system comprising:

  • a player tracking subsystem having a wireless transceiver and a barcode reader;

    at least one communication object configured to be securely worn by a registered player associated with the gaming player verification system, and comprising an RFID tag and a rewritable bar code, said communication object being further configured totransmit, responsive to receiving a signal from the wireless transceiver, first information identifying the registered player to the wireless transceiver via the RFID tag,detect an attempted removal or tampering effort, and transmit a signal responsive to detecting said attempted removal or tampering effort,display the rewritable barcode, for reading by the barcode reader, second information identifying the registered player;

    a computer in communication with the player tracking subsystem, the computer having a player verification program adapted to verify whether the first information and the second information are acceptable, and to deny presentation of a gaming event when the player verification program determines that the first or the second information is unacceptable or when the communication object has sent a signal responsive to detection of an attempted removal or tampering effort;

    anda database in communication with the computer, the database containing data needed to verify whether the first information and the second information is acceptable;

    wherein the communication object;

    comprises an object selected from the group comprising a necklace, a collar, a wrist bracelet, a wristwatch, a belt, and an ankle bracelet;

    is configured to permit the registered player to readily remove the communication object, said removal resulting in the RFID tag sending a signal responsive to detection of an attempted removal; and

    is configured to permit multiple reuse, within the player verification system, by at least one of the registered player and one or more different users.

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