Boxing and martial arts fight, trainer, and game system and method
DCFirst Claim
1. An interactive boxing apparatus, comprising:
- a frame;
a plurality of arms, each arm of the plurality of arms distinctly connected to the frame and outwardly extends from the frame;
a plurality of individual pads, each individual pad of the plurality of individual pads exclusively connected to a distinct one of the arms, each arm having at least one pad distinctly connected to the arm;
a plurality of impact sensors, each impact sensor of the plurality of impact sensors exclusively communicatively connected to a distinct one of the individual pad, each individual pad having at least one impact sensor distinctly connected to the individual pad;
a control unit communicatively connected to each impact sensor of the plurality of impact sensors; and
a display connected to the control unit.
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Accused Products
Abstract
A boxing or martial arts training and/or exercise device includes one or more punching pads locationally displaced and supported on a frame. Respective pads are positioned in support on the frame for punching and kicking. Each pad communicatively connects to one or more impact sensor. Each impact sensor communicatively connects to a control unit. The control unit is communicatively connected to a display. The impact sensor detects touches and taps to the pad and signals the control unit of the detection. Responsive to the detection, the control unit directs sequences shown in the display according to a fighting sequence, a training sequence, or other sequence. The control unit includes a user interface for selection among sequences, as well as for selection of various menu items for the respective types of sequences.
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Citations
27 Claims
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1. An interactive boxing apparatus, comprising:
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a frame; a plurality of arms, each arm of the plurality of arms distinctly connected to the frame and outwardly extends from the frame; a plurality of individual pads, each individual pad of the plurality of individual pads exclusively connected to a distinct one of the arms, each arm having at least one pad distinctly connected to the arm; a plurality of impact sensors, each impact sensor of the plurality of impact sensors exclusively communicatively connected to a distinct one of the individual pad, each individual pad having at least one impact sensor distinctly connected to the individual pad; a control unit communicatively connected to each impact sensor of the plurality of impact sensors; and a display connected to the control unit. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. An interactive boxing apparatus, comprising:
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a movement resistive punch pad; a movement sensor communicatively connected to the punch pad, for detecting any movement of the punch pad; a processor connected to the movement sensor, responsive to detection by the movement sensor of movement of the punch pad; a module communicatively connected to the processor, controlled by the processor, responsive to movement of the punch pad on detection by the movement sensor; a media display communicatively connected to the processor, the processor directs output by the media display in response to control of the module by the processor; a speaker communicatively connected to the processor, the processor directs output by the speaker in response to control of the module by the processor; and a user instruction output by either the speaker, the media display, and the speaker and the media display, in combination; wherein the module, as controlled by the processor, responds to movement of the punch pad by initiating the user instruction. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17)
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18. A method of boxing, comprising the steps of:
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outputting a media item on a display, the media item identifies a distinct pad from among a plurality of pads, each pad, respectively, connected to a unique sensor, respectively, exclusively for the pad; detecting a punch to the distinct pad by the unique sensor of the distinct pad; signaling a controller by the unique sensor of the distinct pad in response to the step of detecting; and controlling the media item on the display by the controller in response to the step of signaling. - View Dependent Claims (19, 20, 21, 22)
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23. A method of boxing, comprising the steps of:
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providing a frame, a series of arms connected to the frame and outwardly extending from the frame, one or more pad connected to respective ones of the series of arms, an impact sensor communicatively connected to each pad, a control unit communicatively connected to the impact sensor, and a display connected to the control unit; outputting a media item on the display, the media item selecting a distinct pad from among the one or more pad, each pad, respectively, connected to a unique sensor, respectively, exclusively for the pad; detecting movement of the distinct pad and an identity of the distinct pad so moved; signaling a controller by the impact sensor with the identity of the distinct pad so moved; and controlling the media item on the display by the controller in response to the step of signaling; wherein the media item in the step of outputting selectively corresponds to the steps of detecting, signaling, and controlling for boxing instruction. - View Dependent Claims (24, 25, 26, 27)
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Specification