Image processing method and input interface apparatus
First Claim
1. An image processing method, comprising:
- capturing an image of an object operated by a player,detecting a three-dimensional position of the object based on a captured frame,identifying an action of the player based on a result of detecting the object,receiving the action as an instruction to an input-receiving image displayed on a display,determining whether or not a brightness measured in the playing environment for a user is under a predetermined reference value, andin case that the brightness measured in the playing environment of the user is under the predetermined reference value, raising, in response to the action, the brightness of the image projected on the display higher than that before the action is detected.
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Accused Products
Abstract
For an input interface apparatus for recognizing the motion of an object, there may be cases where the brightness of the object to be captured is insufficient, and thus, a camera takes an image of the object operated by the object, a depth position detector detects the position of the object based on captured frames, an action identifying unit identifies an action of the player based on a result on the detection of the object, an input receiving unit receives the action as an instruction to an input-receiving image displayed on a display, and in response to the action, an illumination control unit raises the brightness of the image projected on the display higher than that before the action is detected.
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Citations
19 Claims
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1. An image processing method, comprising:
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capturing an image of an object operated by a player, detecting a three-dimensional position of the object based on a captured frame, identifying an action of the player based on a result of detecting the object, receiving the action as an instruction to an input-receiving image displayed on a display, determining whether or not a brightness measured in the playing environment for a user is under a predetermined reference value, and in case that the brightness measured in the playing environment of the user is under the predetermined reference value, raising, in response to the action, the brightness of the image projected on the display higher than that before the action is detected.
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2. An input interface apparatus, comprising:
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a camera which captures an image of an object operated by a player; a position detector which detects the three-dimensional position of an object based on a captured frame; an action identifying unit which identifies an action of the player based on a result of detecting the object; an input receiving unit which receives the action as an instruction to an input-receiving image displayed on a display; a determining unit which determines whether or not a brightness measured in the playing environment for a user is under a predetermined reference value; an illumination control unit which, in case that the brightness measured in the playing environment of the user is under the predetermined reference value, raises, in response to the action, the brightness of the image projected on the display higher than that before the action is detected; and a reflector which is positioned such that a reflected image of the object is projected to the camera and which causes the camera to capture the reflected image of the object together with a direct image thereof, wherein a plurality of entry regions are provided by the reflector and the brightness of the image is changed in accordance with which of the entry regions the object is positioned. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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Specification