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Monitoring advertisement impressions

  • US 8,751,310 B2
  • Filed: 09/30/2005
  • Issued: 06/10/2014
  • Est. Priority Date: 09/30/2005
  • Status: Active Grant
First Claim
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1. A method for delivering and tracking advertising content in an end-user client device, the method comprising:

  • determining at an advertising server that a video game environment includes an advertising asset, the advertising asset comprising a tagged area for rendering the advertising image, and the video game environment is associated with a video game accessible by a plurality of end-user client devices located in a plurality of different real-world geographic regions;

    delivering advertising content from the advertising server to the plurality of end-user client devices within the video game environment, the advertising content including an advertising image for rendering in the advertising asset in the video game environment and specified parameters associated with the advertising image rendered in the advertising asset, including a parameter specifying that the end-user be located within a specified real-world geographic location in order to be calculated against a total ad buy;

    receiving ad impressions sent from the plurality of end-user client devices to the advertising server, the ad impressions indicating user movements and user exposures to the advertising asset in the video game environment;

    determining, from the received ad impressions, the end-users located within the specified real-world geographic region; and

    calculating the total ad buy based on the number of end-users determined to be located within the specified real-world geographic region.

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