Athletic training, data collection, dynamic, and personified sporting method, apparatus, system, and computer program product
First Claim
1. A personified sporting robotic device apparatus comprising:
- at least one robot comprising;
a plurality of joint axes,wherein each joint axis of said plurality of joint axes comprises;
at least one motor;
at least one structural member coupled to at least one of said each of said plurality of joint axes motors,wherein each of said at least one motor is configured to move an associated coupled at least one of said at least one structural member;
at least one sporting device coupled to said at least one robot,wherein said at least one sporting device comprises at least one personified feature, attribute, or movement; and
at least one computer processor,wherein said at least one computer processor is coupled to said plurality of joint axes motors;
at least one memory coupled to said at least one computer processor;
at least one user interface coupled to said at least one robot, wherein said at least one user interface is configured to interact with a user to receive a selection of at least one sporting routine,wherein said at least one user interface comprises;
at least one input device coupled to said at least one computer processor; and
at least one output device coupled to said at least one computer processor;
wherein the personified sporting robotic device apparatus comprises at least one of;
a) wherein said user interface comprises at least one of;
a display device,said at least one input device,said at least one output device,a keyboard, ora touchscreen;
b) wherein said at least one computer processor is configured to save or retrieve said at least one sporting routine from said at least one memory;
c) wherein said at least one computer processor is configured to randomize at least one challenge by said at least one sporting device;
ord) wherein said computer processor is configured to at least one of;
combine a plurality of previously saved of said at least one sporting routine, orshuffle a plurality of previously saved of said at least one sporting routine; and
further comprisingat least one of;
a) wherein said at least one sporting device comprises being configured to at least one of;
pitch or throw;
catch or hit;
automatically adjust;
automatically move;
move, adjust or modify position;
move in at least two directions;
move or adjust with respect to player position;
move with at least one of a velocity, or an acceleration;
automatically move in at least one of a horizontal plane, or a vertical plane;
adjust or move at least one goal;
adjust or move at least one target;
adjust or move in five axes of freedom relative to a support;
adjust or move with at least one fixed dimension;
adjust or move within a precise vertical or horizontal dimensional range;
provide at least one sporting goal for a game;
provide a plurality of sporting goals for a game;
provide an adjustable or moving goal;
provide at least one goal automatically moveable based on a received input;
orprovide at least one goal stationary for at least a predetermined interval;
b) wherein said at least one sporting device comprises at least one of;
a target;
a goal;
a ring;
a closed loop;
a closed polygon with an opening therein;
a ring between the user and a final target;
a border with an aperture therethrough;
ora ring between the user and a final goal;
c) wherein said at least one sporting device comprises at least one of;
a pitching capability;
a throwing capability;
a catching capability;
a hitting capability;
an offensive capability;
a defensive capability;
a goal;
a basketball goal;
a soccer goal;
a target;
a hockey goal;
a field hockey goal;
a hockey goal;
a winter sports goal;
a summer sports goal;
a shooting sports target;
an archery goal;
a field goal;
a lacrosse goal;
a tennis target;
a golf target;
a football target;
an intermediate goal;
a plurality of goals;
ora FRISBEE flying disc golf goal;
ord) wherein said at least one personified feature, attribute, or movement comprises at least one of;
at least one personified attribute associated with said at least one sporting device;
orat least one character associated with said at least one sporting device.
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Abstract
A computer implemented personified sporting apparatus, system, method and/or computer program product may provide an electronically and programmably controlled personification attributes of a sport, and can include: a sporting device, comprising a processor; a memory coupled to the processor; at least one personified feature, attribute, or movement; and at least one user interface coupled to sporting device, wherein said user interface comprises at least one of: a display device, at least one input device, at least one output device, a keyboard, or a touchscreen, and wherein said at least one sporting device is configured to at least one of: enable at least one user to interact with said at least one sporting device; receive a selection of at least one sporting routine; or receive instructions to control said at least one sporting device. The device can include a robot, display(s), and/or optional speech bubbles.
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Citations
26 Claims
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1. A personified sporting robotic device apparatus comprising:
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at least one robot comprising; a plurality of joint axes, wherein each joint axis of said plurality of joint axes comprises; at least one motor; at least one structural member coupled to at least one of said each of said plurality of joint axes motors, wherein each of said at least one motor is configured to move an associated coupled at least one of said at least one structural member; at least one sporting device coupled to said at least one robot, wherein said at least one sporting device comprises at least one personified feature, attribute, or movement; and at least one computer processor, wherein said at least one computer processor is coupled to said plurality of joint axes motors; at least one memory coupled to said at least one computer processor; at least one user interface coupled to said at least one robot, wherein said at least one user interface is configured to interact with a user to receive a selection of at least one sporting routine, wherein said at least one user interface comprises; at least one input device coupled to said at least one computer processor; and at least one output device coupled to said at least one computer processor; wherein the personified sporting robotic device apparatus comprises at least one of; a) wherein said user interface comprises at least one of; a display device, said at least one input device, said at least one output device, a keyboard, or a touchscreen; b) wherein said at least one computer processor is configured to save or retrieve said at least one sporting routine from said at least one memory; c) wherein said at least one computer processor is configured to randomize at least one challenge by said at least one sporting device;
ord) wherein said computer processor is configured to at least one of; combine a plurality of previously saved of said at least one sporting routine, or shuffle a plurality of previously saved of said at least one sporting routine; and further comprising at least one of; a) wherein said at least one sporting device comprises being configured to at least one of; pitch or throw; catch or hit; automatically adjust; automatically move; move, adjust or modify position; move in at least two directions; move or adjust with respect to player position; move with at least one of a velocity, or an acceleration; automatically move in at least one of a horizontal plane, or a vertical plane; adjust or move at least one goal; adjust or move at least one target; adjust or move in five axes of freedom relative to a support; adjust or move with at least one fixed dimension; adjust or move within a precise vertical or horizontal dimensional range; provide at least one sporting goal for a game; provide a plurality of sporting goals for a game; provide an adjustable or moving goal; provide at least one goal automatically moveable based on a received input;
orprovide at least one goal stationary for at least a predetermined interval; b) wherein said at least one sporting device comprises at least one of; a target; a goal; a ring; a closed loop; a closed polygon with an opening therein; a ring between the user and a final target; a border with an aperture therethrough;
ora ring between the user and a final goal; c) wherein said at least one sporting device comprises at least one of; a pitching capability; a throwing capability; a catching capability; a hitting capability; an offensive capability; a defensive capability; a goal; a basketball goal; a soccer goal; a target; a hockey goal; a field hockey goal; a hockey goal; a winter sports goal; a summer sports goal; a shooting sports target; an archery goal; a field goal; a lacrosse goal; a tennis target; a golf target; a football target; an intermediate goal; a plurality of goals;
ora FRISBEE flying disc golf goal;
ord) wherein said at least one personified feature, attribute, or movement comprises at least one of; at least one personified attribute associated with said at least one sporting device; or at least one character associated with said at least one sporting device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
wherein said at least one personified feature, attribute, or movement comprises; at least one body part.
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3. The personified sporting robotic device apparatus of claim 2,
wherein said at least one body part comprises: -
a mouth; at least one eye; at least one leg; at least one arm; at least one hand; at least one foot; at least one eyebrow; at least one tooth; at least one tongue;
orat least one eyelash.
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4. The personified sporting robotic device apparatus of claim 1,
wherein said at least one personified feature, attribute, or movement comprises at least one of: -
at least one personified attribute associated with said at least one sporting device;
orat least one character associated with said at least one sporting device; and wherein said at least one character comprises; at least one representation of a mascot; at least one representation of a comedic character; at least one representation of a cartoon character; at least one representation of an animated character; at least one representation of a personified pet; at least one representation of a person;
orat least one representation of a personified object.
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5. The personified sporting robotic device apparatus of claim 1, said
at least one personified feature, attribute, or movement comprises at least one of: -
at least one personified attribute associated with said at least one sporting device;
orat least one character associated with said at least one sporting device; and wherein said at least one character comprises at least one representation of a personified object, comprising at least one of; at least one representation of a personified robot; at least one representation of a personified automobile; at least one representation of a personified snowperson; at least one representation of a personified monster; at least one representation of a personified animated character; at least one representation of a fictional character; at least one representation of a personified insect;
orat least one representation of a personified animal.
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6. The personified sporting robotic device apparatus of claim 5,
wherein said at least one character comprises at least one representation of a personified object, wherein said personified object comprises at least one representation of a personified animal comprising at least one of; -
at least one representation of a reindeer; at least one representation of a deer; at least one representation of an elephant; at least one representation of a mouse; at least one representation of a duck; at least one representation of a fish; at least one representation of a personified pet; at least one representation of a dragon; at least one representation of a lion;
orat least one representation of an owl.
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7. The personified sporting robotic device apparatus of claim 5, wherein said
at least one character comprises at least one representation of a personified object, wherein said personified object comprises at least one representation of a personified insect comprising at least one of: -
at least one representation of an ant; at least one representation of a spider; at least one representation of a grasshopper;
orat least one representation of a bug.
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8. The personified sporting robotic device apparatus of claim 2, wherein said
at least one personified feature, attribute, or movement, comprises at least one of: -
at least one behavior;
orat least one emotion.
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9. The personified sporting robotic device apparatus of claim 8,
wherein said at least one personified feature, attribute, or movement comprises said at least one behavior or said at least one emotion, comprising at least one of: -
a smile; a laugh; a frown; a wink; a gesture; a face or gesture depicting anger; at least one representation of happiness; at least one representation of sadness; at least one representation of anger; a face or gesture depicting crying; a face or gesture depicting vomiting;
ora face or gesture depicting eating.
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10. The personified sporting robotic device apparatus of claim 8, wherein
said at least one personified feature, attribute, or movement comprises said at least one behavior or said at least one emotion comprises at least one interaction, comprising at least one of: -
at least one voice; at least one representation of an emotion; at least one representation of a relationship; at least one representation of a familial relationship;
orat least one representation of a sporting relationship.
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11. The personified sporting robotic device apparatus of claim 9, wherein
said at least one personified feature, attribute, or movement, comprises said at least one behavior or said at least one emotion comprising at least one gesture, and wherein said at least one gesture comprises at least one of: -
at least one facial gesture; at least one body part gesture;
orat least one hand gesture.
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12. The personified sporting robotic device apparatus of claim 2, wherein said at least one personified feature, attribute, or movement comprises at least one audio, video, or display of at least one communication.
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13. The personified sporting robotic device apparatus of claim 12,
wherein said at least one personified feature, attribute, or movement comprises said at least one audio, video, or display of said at least one communication, comprising at least one of: -
at least one bubble of text; at least one audio message; at least one text message; at least one video message; at least one taunt; at least one commentary; at least one criticism; at least one encouragement; at least one cheer; at least one text box;
orat least one song.
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14. The personified sporting robotic device apparatus of claim 8, wherein
said at least one personified feature, attribute, or movement comprises said at least one behavior or said at least one emotion comprises at least one interaction, wherein said interaction comprises at least one of: -
at least one interaction with an athlete; at least one interaction with an audience;
orat least one interaction with a referee.
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15. The personified sporting robotic device apparatus of claim 8, wherein
said at least one personified feature, attribute, or movement comprises said at least one behavior or said at least one emotion, and further comprising at least one of: -
wherein emotions are controlled by at least one user device; wherein emotions are programmed; wherein emotions are controlled by an artificial user device;
orwherein emotions are controlled by an artificial intelligence software agent.
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16. The personified sporting robotic device apparatus of claim 8,
wherein said at least one personified feature, attribute, or movement comprises said at least one behavior or said at least one emotion comprises at least one interaction, further comprising at least one of: -
wherein said at least one sporting device comprises; an ejector configured to; receive at least one of;
at least one ball, or
at least one projectile; andeject said at least one ball or said at least one projectile;
orat least one sensor configured to sense a ball or projectile proximate to said at least one sporting device.
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17. The personified sporting robotic device apparatus of claim 8,
comprising said ejector, wherein said ejector simulates spitting the at least one ball, or the at least one projectile out. -
18. The personified sporting robotic device apparatus according to claim 1, wherein said at least one robot comprises said plurality of joint axes, wherein said plurality comprises at least one of:
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at least 4 joint axes; at least 5 joint axes; at least 6 joint axes;
orgreater than 6 joint axes.
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19. The personified sporting robotic device apparatus according to claim 1, wherein said at least one robot comprises at least one of:
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a robotic pitcher; a robotic catcher; a robotic pitching cage;
ora tunnel or a structure comprising a plurality of sensors.
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20. The personified sporting robotic device apparatus according to claim 1, wherein said personification comprises an appearance of at least one of:
- an emotion, happiness, scaredness, sadness, scariness, approving, anger, disappointedness, silliness, viciousness, friendliness, nastiness, asleep, sleeping, yawning, awakening, looking to the left, looking to the right, looking down, looking up, moving a left foot, moving a right foot, listening, talking, recording, waving, waving a right hand, waving a left hand, shaking a head, blinking, smiling, frowning, crying, gesturing, watching, calling, or screaming.
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21. A personified sporting apparatus comprising:
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at least one sporting device, wherein said at least one sporting device comprises; at least one computer processor; at least one memory coupled to said at least one computer processor; at least one of at least one input device or at least one output device coupled to said at least one computer processor; wherein said at least one computer processor of said at least one sporting device is configured to provide personification features to be displayed with respect to at least one sporting goal; at least one of; i) a robot, ii) a display monitor, iii) an augmented reality display, or iv) a virtual reality display, wherein said at least one of said robot, said display monitor, said augmented reality display, or said virtual reality display is coupled to said at least one computer processor, wherein said at least one computer processor is configured to provide display of at least one personified feature, attribute, or movement to be made to the at least one sporting goal, comprising the at least one computer processor configured to communicate electronically to said at least one of said robot, said display monitor, said augmented reality display, or said virtual reality display, wherein said at least one of said robot, said display monitor, said augmented reality display, or said virtual reality display, is at least one of; physically, or virtually, coupled to the at least one sporting goal, and wherein said at least one of said robot, said display monitor, said augmented reality display, or said virtual reality display, is configured to provide said display of said personification features in relation to the at least one sporting goal; and at least one user interface comprising at least said at least one of said at least one input device, or said at least one output device, wherein said at least one user interface is coupled to said at least one computer processor of the at least one sporting goal, wherein said user interface comprises at least one of; a display device, at least one input device, at least one output device, a keyboard, or a touchscreen, and wherein said at least one computer processor of said at least one sporting device is configured to at least one of; enable at least one user to interact with said at least one sporting device; receive a selection of at least one sporting routine;
orreceive instructions to control said at least one sporting device; and further comprising at least one of; a) at least one flat panel display coupled to or displaying the at least one sporting goal; and at least one transparent protective cover configured to at least one of; allow viewing of said at least one flat panel display;
orprotect said at least one flat panel display from impact of at least one of; at least one ball, or at least one projectile, being aimed at the at least one sporting goal;
orb) at least one of; a wireless communication facility wirelessly coupling the at least one sporting goal and said at least one user interface, wherein said wireless communication facility is configured to communicate to the at least one sporting goal; at least one audio device or at least one video device coupled to the at least one sporting goal configured to display, capture, or produce audio or video personified attributes; at least one speaker or at least one microphone coupled to the at least one sporting goal configured to produce or capture personified sound; at least one sensor coupled to said at least one computer processor configured to sense a ball or projectile proximate to the at least one sporting goal; at least one robot coupled to the at least one sporting goal;
orat least one flat panel display coupled to or displaying said sporting goal, configured to display personified attributes comprising at least one of; at least one light emitting diode (LED) or LED back light coupled to the at least one sporting goal; at least one liquid crystal display (LCD) coupled to the at least on sporting goal;
orat least one transparent, protective covering of said at least one flat panel display. - View Dependent Claims (22, 23, 24, 25, 26)
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Specification